X-Men : Destiny

X-Men : Destiny

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X-Men : Destiny Reviews

IGN

10/2011

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2.0/10

X-Men: Destiny DS Review

If you've watched the scores roll in for the various versions of X-Men: Destiny that have come out thus far, you probably know better than to expect much from the recently released DS translation. None of these titles have come close to living up to their potential, either in terms of gameplay or story. Still, when compared to the others, the DS version takes the cake - and this cake tastes like crap. When you play X-Men: Destiny on DS you won't feel like you're playing as an X-Person of any kind, largely because you aren't. You're just some random person with mutant powers, and lame ones at that. At the beginning of the game you'll choose between two different paths, each yielding a different but equally tiny and uninteresting moveset. As you progress, certain 50/50 decisions you make (in other words: the 'good' choice or the 'bad' choice) continue to determine what moves you learn. As interesting as this concept could have been, especially given the mutant context of the story, it didn't turn out even remotely engaging. Whether you save some citizens should have absolutely no bearing on what abilities your mutant develops, and linking these two elements makes absolutely no sense. It's essentially a roundabout way of dealing out new powers and holds no dramatic weight within the plot whatsoever.

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