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We have collected 1 reviews of the X-Men : Destiny. Experts rate X-Men : Destiny 2/10. Reviewsor.com helps you find reviews, best prices, user reviews of the X-Men : Destiny and DS games.
If you've watched the scores roll in for the various versions of X-Men: Destiny that have come out thus far, you probably know better than to expect much from the recently released DS translation. None of these titles have come close to living up to their potential, either in terms of gameplay or story. Still, when compared to the others, the DS version takes the cake - and this cake tastes like crap. When you play X-Men: Destiny on DS you won't feel like you're playing as an X-Person of any kind, largely because you aren't. You're just some random person with mutant powers, and lame ones at that. At the beginning of the game you'll choose between two different paths, each yielding a different but equally tiny and uninteresting moveset. As you progress, certain 50/50 decisions you make (in other words: the 'good' choice or the 'bad' choice) continue to determine what moves you learn. As interesting as this concept could have been, especially given the mutant context of the story, it didn't turn out even remotely engaging. Whether you save some citizens should have absolutely no bearing on what abilities your mutant develops, and linking these two elements makes absolutely no sense. It's essentially a roundabout way of dealing out new powers and holds no dramatic weight within the plot whatsoever.

By GameInformer, published 05-10-2013
"From the creators of Eternal Darkness," said the teaser trailer for Precursor Games' Shadow of the Eternals. Immediately, we wanted to know more. Which creators are involved? What does this mean for Silicon Knights? On Monday, we found out the answers to the first inquiry. A number of former Silicon Knights employees, including former CEO Denis Dyack are on the Precursor team. Dyac...
By GameInformer, published 11-09-2012
The court battle between Epic Games and Silicon Knights isn't over quite yet. A new filing yesterday has ordered Silicon Knights to destroy all game code using Unreal Engine, which includes Too Human and X-Men Destiny, and unreleased projects The Box/Ritualyst, The Sandman, and Siren the Maelstrom. The developer also must cease producing or distributing any games using Unreal Engine and must ...
By GameInformer, published 28-03-2012
In a new interview, Denis Dyack, the outspoken head of Eternal Darkness and X-Men: Destiny developer Silicon Knights, claims that used games "cannibalize" new games sales, threatening the health of the industry. Speaking with Gamesindustry.biz, Dyack spoke about his concerns regarding used games. Dyack commented, "There used to be something in games for 20 years called a tail, wher...

By GameInformer, published 18-11-2011
The Game Informer monthly staff page is a forum where we all come together and talk about what's cool right now. We'll get the ball rolling and would love to hear everyone's current interests, dislikes, and favorite games. Andy McNamara Profile E-mail Editor Interests: GTA V Watch, Throwing Wii Remotes, The Daily Show, Tosh.0, Colbert Report, South Park, Cycling...

By GameSpot, published 11-03-2011
Too Human developer confirms staff cuts, says it is currently focused on making "one of its most requested titles for the next generation." Reports of staff cuts at Canadian studio Silicon Knights surfaced earlier this week, claiming that 75 percent of the studio's employees had been laid off, including the entirety of the studio's human resources department. ...
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