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We have collected 4 reviews of the Total War: Shogun 2 - Fall of the Samurai. Experts rate Total War: Shogun 2 - Fall of the Samurai 8.7/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Total War: Shogun 2 - Fall of the Samurai and PC games.
I've never controlled this kind of firepower in a Total War game before. I could feel it when delivering a point-blank broadside with a Warrior-class ironclad, all 20 guns reducing an enemy corvette to a fireball, while hostile return fire plinks harmlessly off my ship's armored hull. I see it when I take direct, first-person control of an artillery battery and start arcing shells into the midst of dense formations of enemy troops, the explosive shells wiping out 20 men at a time. And I know it when I check the post-battle report and see that my unit of 90 veteran marksmen quietly murdered over 400 of the enemy from the trees where I hid them. Total War: Shogun 2 - Fall of the Samurai takes the Total War series to a whole new setting with an arsenal of amazing new killing machines, and the result is some of the most awe-inspiring combat in the series' long history. Modern weapons and units feel incredibly powerful, but traditional sword-and-spear units still have advantages. Fall of the Samurai (FotS) takes place at a fascinating intersection between Japan's feudal, samurai past and its future as a modern industrial power. Its most powerful clans are picking sides between the old shogunate and the Emperor of Japan, who has become the focal point of resistance to both the shogunate and Western imperialism.
Fall of the Samurai, the first stand-alone expansion for Total War: Shogun 2, is set during Japan's Boshin War of the 1860s, a civil war that began as an ideological struggle over the shogunate's pro-Western policies. Clans opposed to these policies fought to overthrow the shogunate and return power to the emperor, and over the course of the war, both sides were compelled to embrace armaments like Armstrong guns and ironclads. The result is a unique setting: a maelstrom of sword-wielding samurai, Gatling guns, railroads, and ancient Buddhist temples. That setting also adds some new dimensions to the series with naval bombardments, railroads, and the ability to take direct control over artillery units. If you wanted to see the Total War series cover more recent conflicts, then Fall of the Samurai is a major step in the right direction. While Fall of the Samurai does add plenty of new content, it retains the distinctive traits of the Total War series. For instance, the single-player campaign emulates a handful of real battles from the period, and follows the series' tradition of combining turn-based strategy and real-time battles. The real-time battles focus on crushing your enemies' morale before running them down. Factors like terrain and weather play a large role on the strategic map and in tactical battles.
The original Total War: Shogun 2 is a triumphant balance between complexity and elegance, a strategy game that offers players meaningful interactions with economic development and warfare alongside a diplomatic metagame that is second to none. The one area where that game tripped up was in variety; many of the one-off units were nearly indistinguishable from the baseline infantry/cavalry/archers they modified, and it was easy to fall back on static tactics and unit compositions. This standalone expansion retains everything that made the original great while rectifying that shortcoming with style. Every clan in Japan now has to straddle the line between traditional spears-and-bows units and modern firearms and cannons, and all of the diversity that the influx of new weaponry provides. From a wider strategic perspective, the new system where each clan is loyal to either emperor or shogun is a massive change to how diplomacy works out and the larger war takes shape. The significant modifiers to diplomatic relationships based on loyalty mean that every clan is more or less sorted into one of two buckets when the game begins. Being friends with like-minded clans is easy, while the penalty for having an opposite alignment makes talks frosty at best.
On paper, Shogun 2: Fall of the Samurai reads like the ramblings of an eight year old after his first history lesson, hand stretched tentatively up into the air in class to ask who would win in a fight between a rifleman and a samurai. Before being laughed at by his classmates. Silly child: history has no time machines. But, evidently, it does have a few time capsules. Feudal Japan was still pretty feudal in the early 1800s, while the British and the French were gallivanting around the globe with steamboats and smooth-bore rifles, and it wasn't until 1842 that the Japanese even allowed Western ships near their borders. But after the West was allowed to dock, Japan went from sword-wielding warriors to regimented platoons of rifle-bearing troops in half a century.It's not only about the weapons, but also the massive changes to infrastructure that went on during the period. The introduction of railways cut travel times by a previously inconceivable degree, and the assembly line and factories turned Japanese production into a powerhouse. The entire face of the country was altered in a startlingly short time. About as short a time as the typical game of Total War, in fact. That's not the only convenience of this setting for Creative Assembly.
|Shogun 2: Fall of the Samurai, Limited Edition||$11.55||See it|
|TOTAL WAR SHOGUN 2 : FALL OF THE SAMURAI (INCLUDES EXCLUSIVE IN -GAME CONTENT) (PC DVD) (2012) - Windows 7 / Vista / XP||$13.98||See it|
|Total War Shogun 2 Fall of the Samurai (Limited Ed. included Exclusive In-game content)||$13.98||See it|
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