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We have collected 6 reviews of the The Amazing Spider-Man. Experts rate The Amazing Spider-Man 7.4/10. Reviewsor.com helps you find reviews, best prices, user reviews of the The Amazing Spider-Man and Xbox 360 games.
You'll excuse me for damning a game with faint praise, but The Amazing Spider-Man is pretty good for a superhero movie tie-in. This is also the best Spider-Man game to roll off Activision's sturdy assembly line in years, even though that isn't saying very much.This is a perfectly pleasant title, but if you stack The Amazing Spider-Man up against the rest of its genre - such as inFamous, Prototype and Batman: Arkham City - the webslinger's latest outing starts to feel rather thin. Rocksteady's 10/10 scoring smash hit is a particularly great reference point as it's the game The Amazing Spider-Man cribs from the most.Like the caped crusader, Spidey's approach to taking down New York's criminal elements is divided up between confronting them head-on or stealthily subduing them. A combat system that's been lifted wholesale from the Arkham games feels immediately familiar when you go toe-to-toe with your enemies, but what's missing are decent animations and any sense of heft. When Spider-Man attacks a villain he looks like a jerky lucha libre wrestler, and his punches and kicks feel so lightweight you'll be genuinely surprised when his opponents fall down.
Judging by their short but sweet track record, Beenox has done an impressive job with the Spider-Man franchise since taking it over from Treyarch. They've only produced three games thus far, but they've really outdone themselves with each one. Their debut effort, Shattered Dimensions, not only introduced great combat and beautiful environments, but also four characters compared to just the usual ol' Spidey. The second release, Edge of Time, didn't fare as well since it cut the roster in half, but still fascinated with an interesting time travel storyline and plenty of creative web-slinging moments. But it's with the third, The Amazing Spider-Man, that you can tell the studio has truly arrived. That's because Beenox takes everything that it's learned from the previous games and applies it into a formula that fans have been wanting for years, ever since the release of Spider-Man 2 – to be able to swing through New York with the kind of exhilarating freedom that Peter Parker has come to appreciate. And though the game isn't without its objectives to be met, it's really up to you how all of this is played, whether you just want to collect comic book pages across mid-town or teach baddies like Rhino and Vermin a thing or two.
When Spider-Man debuted in 1962, his publisher had so little faith in him that it shoved the initial 15-page story into a comic book anthology on the verge of cancellation. The character proved resilient, spawning an endless series of comics, television shows, toys, and movies. More than 40 years later, Activision introduced Spider-Man to the open world video game genre. Spider-Man 2 captured the imagination of fans and critics, and it spawned a series of like-minded sequels that were met with mixed success. Sometimes, good ideas grow stale. I had high hopes that Amazing Spider-Man would make the wall-crawler a respectable gaming hero once again. Spider-Man has already proven he's a great fit for the open world formula, and developer Beenox showed some early promise with Spider-Man: Shattered Dimensions. Sadly, not only does Amazing Spider-Man fail to deliver, it may also diminish my enjoyment of this summer's film. The game serves as a sequel to the film, but Activision has released it before the movie premiere. This was a mistake.
The Amazing Spider-Man isn't a great game. Its villains are b-listers, its side missions are repetitive, and its combat/reversal/stealth system is pulled from Arkham City but without the sharp, fluid animations. But here's the most important thing: The Amazing Spider-Man is a fun game. Set as an epilogue to the movie with the same name, The Amazing Spider-Man game will begin ruining plot points for the unreleased film pretty much as soon as you start it up. You find out which main characters lived and died, and a tale centered around the virus that made Curt Connors the Lizard getting released in New York takes off. \" The Amazing Spider-Man isn't a great game, but it can be a great time. Through more than 20 missions involving Rhino and the Iguana, you web and wail on bad guys. The movie's actors didn't lend their voices to this game, but the cast that is here is solid and actually delivers some cool moments for fans. Sadly, most of the plot points are ho-hum -- with the exception of a truly fascinating run-in with Felicia Hardy -- and it's all about the action, which rewards you with XP for spider-upgrades. Much like the Arkham series of Batman games, Spidey can confront enemies head on or attack from the shadows.
In The Amazing Spider-Man, the webslinger dispenses quick wit almost as fast as he dispenses justice. More importantly, he gets room to show off his high-flying acrobatics with a freedom his last two outings were lacking. This time, Spidey has the whole of Manhattan as his playground. As you fling yourself above the city, swinging past skyscrapers and vaulting from towers, you get a dizzying sense of what it would be like to slip into the famous red and blue costume. It's a joy when The Amazing Spider-Man thrusts you into this wide-open world. By holding down a single trigger, you propel webbing from your wrists, swinging in whichever direction you choose. Expectedly, you don't necessarily see the webbing attach to anything nearby, which is fine: the joyous locomotion is all in the name of fun. Yet the game does a great job of providing the illusion that the laws of physics still vaguely apply. When you swish through a park that isn't near tall buildings, you stay near the ground, practically brushing the grass underneath you. When surrounded by stately superstructures, you rise toward the heavens, from where you can look upon the entire city and admire its vibrancy.
Aside from the obvious answer of "to make money," it's tough to say why Sony chose to reboot the Spider-Man franchise a mere decade after Sam Raimi's trilogy launched. Regardless, credit has to be given to the powers that be for taking the series in a new direction by choosing helmer Marc Webb, whose only feature film is the amazing, but decidedly not action-packed, 500 Days of Summer. With this decision, Sony has proven that the reboot will focus on the social aspect of the hero just as much as the spectacle. Sadly, a similar penchant for risk-taking seemed to be ignored by Beenox with The Amazing Spider-Man, their third outing with the franchise. After playing through this wholly derivative game, I vowed to conduct a full investigation in order to understand the ten hours that I had just experienced. I didn't want this to be a witch hunt, but I was genuinely curious as to why this game is the way it is. You see, ASM isn't a complete travesty, but rather that kind of bland, uninspired slog that's almost worse than an utter mess. There's a lot of blame to go around when it comes to ASM's poor quality, with the first dose being directed at the industry's continued mandate to rush out licensed games to coincide with the release of their cinematic counterparts.
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|Amazing Spider-man Xbox 360 Game Activision||$46.51||See it|
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