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We have collected 5 reviews of the Super Mario All-Stars : 25th Anniversary Edition. Experts rate Super Mario All-Stars : 25th Anniversary Edition 7.1/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Super Mario All-Stars : 25th Anniversary Edition and Wii games.
As a celebratory move to honor the iconic Mario's 25th anniversary, Nintendo has decided to rerelease Super Mario All-Stars which was originally seen on the Super Nintendo back in 1993. Though the game disc itself is an exact port of the original SNES cart, the complete package includes a soundtrack CD with a few of the many themes heard throughout the series as well as a 32-page booklet featuring concept art and quotes from the creators of past Mario titles. The compilation is pretty acceptable and features some cool content, but it's hard to shake the fact that Nintendo could have gone a little further to celebrate the plumber's 25th anniversary. Included on the Super Mario All-Stars disc are Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3, and Super Mario Bros.: The Lost Levels. The games feature the same enhanced 16-bit visuals that they did when the compilation was originally released as well as the save function which allows you to save at any point in each of the games and restart from the beginning of the last level you left off on. Overall, the disc is a fairly by-the-numbers affair. Though it certainly seems like a quick cash-in, the fact that the four games on the compilation are highly enjoyable 2D platformers makes it a worthwhile collection.
GamePro
12/2010
No longer available...
Given each game's availability on the Virtual Console, the absence of Mario's post-8-bit iterations, and the slapdash porting of SNES code, Super Mario All Stars' budget-priced compilation of some of the plumber's greatest adventures feels a bit overpriced at $30. The original Super Mario Bros. came out just over 25 years ago on the Nintendo Entertainment System. While many believe that that game and many of its follow-ups were timeless in their original incarnations, it took Nintendo less than eight years to remake it. In 1993, the developer revived, remade, and resold the plumber's entire NES oeuvre in a package called Super Mario All-Stars. In addition to the three U.S-released Super Mario Bros. games, the collection also served as the debut of Super Mario Bros.: The Lost Levels, the originally Japan-exclusive sequel to Super Mario Bros. that kept the same gameplay, graphics, and audio intact, but ramped the difficulty up significantly. 17 years later, and that same compilation is seeing new life once more -- this time on the Nintendo Wii. Make no bones about it -- Nintendo has done little to the SNES compilation aside from dumping the code onto a Wii disc.
The Nintendo Entertainment System launched in America as I was nearing the end of elementary school; I was the perfect age to become completely obsessed with it, and just old enough to appreciate what a leap of sophistication it offered over its predecessors. Naturally, the game I played most in those early days was Super Mario Bros. I was no stranger to the medium by 1985, yet Super Mario was, in many respects, the game that taught me to be a gamer. But then, I'm hardly unique in that regard. Millions upon millions of nascent video game fanatics cut their teeth in the Mushroom Kingdom, learning to run, jump, and fling fireballs with that cross-shaped directional pad; it was a worldwide shared experience set to a peppy calliope tune. Scores of designers learned to create games using the lessons taught by Mario, too. Though plenty of game makers simply imitated the form of Super Mario Bros., the best explored its substance. They looked at the way Mario moved, the arc of his jump and the slight yet consistent inertia of his running momentum; the variety of levels he explored; the gradual upward curve of the game's difficulty; the thoughtful arrangement of pits and enemies, and how these elements were carefully paired with the controls to create challenges that were often tricky but never unreasonable or unfair.
Mario is 25 years old. How strange is that? For those of us who grew up with the character, the thought of the gaming industry's elder statesman turning a quarter of a century old is about as surreal as the thought of us turning (or just having turned) 30. As is appropriate, Nintendo is celebrating its flagship mascot's birthday with the Super Mario All-Stars Limited Edition game for the Wii, a repackaging of a Super Nintendo game with a few extra bells and whistles. Are these extras worth your money? That's a tough case to make on a number of levels. If you ever owned the original Super Mario All-Stars, you know exactly what you're getting here. This is a collection of the four NES-based Mario games, from Super Mario Bros. 1 to 3, plus the addition of "The Lost Levels," which was originally Super Mario Bros 2 in Japan. (Super Mario Bros 2 in the United States was actually a game called Doki Doki Panic with Mario characters used in place of the original heroes.) All of the games come in their SNES form, complete with revamped character designs and increased level of detail.
I won't lie to you: I belonged to SEGA as a kid. I grew up with Streets of Rage, Ecco the Dolphin and a certain blue hedgehog. But don't reach for those pitchforks just yet; I get rather nostalgic about Nintendo's portly Italian plumber, too. One balmy summer, I swapped my Mega Drive for a SNES with a school chum of mine. The exchange was steeped in controversy, with other boys in our class mortally offended that we would do such a thing. The playground was a bitter place; you were loyal to one console and one console only, and you'd defend it with all the smack talk you could muster. But a bit of stick from my fellow SEGA loyalists was worth it, as that summer I got to experience the joys of Super Mario All-Stars for the very first time.Just as I was able to all those years ago, a new generation can now experience the series for the first time with Super Mario All-Stars on Wii. Despite appearing in disc form for the very first time , the compilation is only a direct port: as the back of the box puts it, "the content of this game is the same as the original SNES game". So, that's Super Mario Bros., Super Mario Bros.: The Lost Levels, Super Mario Bros. 2 and Super Mario Bros. 3 in their full 16-bit glory.
| Retailer | Information | Prices | |
|---|---|---|---|
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Super Mario All-Stars: Limited Edition | $87.89 | See it |
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