2 expert reviews - 0 user reviews
We have collected 2 reviews of the Silent Hill HD Collection. Experts rate Silent Hill HD Collection 9/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Silent Hill HD Collection and Xbox 360 games.
I have a confession to make. Before playing Silent Hill: Downpour, I had never played a Silent Hill game. (Downpour might have been downgraded further if I had...) I'd watched a friend play almost all of Silent Hill 4: The Room, but hadn't played one myself. So it was awesome to get the chance to experience both Silent Hill 2 and 3 in Silent Hill HD Collection. Compared to modern horror fare, like Dead Space, these games are still freaky. Silent Hill 2 especially has better psychological frights that almost any game I've ever played. When I played Silent Hill 3, I turned up the gamma a little bit on the game so I wouldn't be as freaked out by what was in the shadows and still had plenty of scares. Yes, I'll cop to changing screen brightness to make the game less scary. Even then, these games still had me jumping at shadows and looking at discarded scraps of paper I found on the street—for clues, of course. My girlfriend had to remind me that I was not, in fact, in a video game. Let's address the conversion first: Silent Hill 2 shows its age the most blatantly; you can see the rectangles that make up the fog effect in town, and the pre-rendered cut-scenes in standard definition look worse than the high-res in-game cut-scenes.
Little of what makes Silent Hill HD Collection excellent has anything to do with its enhancements. Slight improvements certainly help refresh Silent Hill 2 and Silent Hill 3 visually, and the new voice recordings sound far more human than the laughable original acting. Really, the best thing about this re-release is what hasn't changed. Even after all this time, these frightening experiences exist in a place most modern horror games or Silent Hill sequels can't quite reach. Time has, as it often does, eroded important parts of the original foundations. Unclear objectives and out-there puzzles frequently left me at a complete loss. I wandered through empty hallways holding items with no apparent purpose for a long time before falling back on decade-old guides. This is the nature of returning to old design. Age can be ugly. Imprecise melee combat leads to more flight than fight, for better or worse. Unwieldy control schemes don't cooperate with the camera, whose cinematic presentation means to give you an interesting perspective of each room. This often limits your view, which is a double-edged sword. On one hand, the camera makes navigation, combat, and escape difficult. On the other, it's a classic scare tactic that has an incredible effect in tight, too-dark spaces.
|Silent Hill HD Collection - Xbox 360||$29.99||See it|
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