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We have collected 4 reviews of the Shinobi. Experts rate Shinobi 7.7/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Shinobi and 3DS Games.
Hey, remember when games were hard? I'm talking about an era where you didn't have the benefit of unlimited ammunition, and the idea of infinite lives was an iota in someone's weak side of the brain. With the exception of Ninja Gaiden, we don't really get an idea of what that time was like anymore, though leave it to another ninja to bring it oozing back to the surface. That's exactly what happens with Shinobi for the Nintendo 3DS. Produced by Griptonite Games and released by the good ol' development team at Sega, Shinobi delivers exactly what it needs to on the 3DS – plenty of teeth-grinding, difficult action coupled with gorgeous 3D visuals. The plot is nothing new – Joe Musashi sets forth to slice and dice evildoers while on a crusade to do what's right, using whatever ninja tools are in his arsenal – but it's the side-scrolling stuff that's important here. You'll easily be reminded of some of Joe's greatest adventures on the Genesis, including Revenge of Shinobi and Shinobi III: Return of the Ninja Master. That's when you know you've done a reboot right. Along with side-scrolling segments where you'll use your sword and throwing blades, deflect incoming attacks, and occasionally using a grappling spear to grab ledges above, you'll also deal with cool little 3D segments.
Shinobi is hard. As in "you have only five tries to beat this 20-minute level packed with enemies and tricky platforming challenges" hard. Yet as challenging as this action platformer is, it remains approachable despite its formidable challenge. That's because Shinobi's throwback design is laced with modern scoring hooks and accessibility options that keep you coming back for more punishment. It's a hard but fair game, and it's stuffed with content. The story stars Jiro Musashi, father of Joe Musashi, the hero of earlier Shinobi games. If you're not up on your Shinobi lore, there's a handy guide to the series in the extras menu, complete with goofy box art and cheeky commentary. The developers seem aware that the series' continuity is spotty at best, and they use it to have some fun with the plot. When a mysterious force attacks Jiro's ancient Japanese town, the agile white-clad ninja springs into action and then promptly gets sucked into a weird time vortex. Jiro gets spit out the other side more than a few hundred years later and, without missing a beat, continues down the path of justice. No, it doesn't make sense even a little bit, but it is a good excuse to get a cool-looking ninja into some cool-looking environments.
It's been a long time since the Shinobi series was in the ninja spotlight. But the fan-favorite franchise that premiered as a side-scrolling arcade title back in 1987 has finally made a return with Shinobi for the Nintendo 3DS. Fans of the original games will no doubt enjoy seeing the series resurrected - and in many ways it captures the hack-and-slash allure of the originals. Still, the effort of developer Griptonite Games, while admirable, ultimately failed to make a package astounding enough to breathe new life into this long-dead series. Shinobi starts off strong, with impressive artwork in the backgrounds and short but beautiful animated cutscenes between segments. The game puts you behind the katana of Jiro Musashi, the father of the original hero, Joe Musashi. The story starts out in Feudal Japan, a time when poor Jiro's village is under attack. It eventually makes a drastic leap forward into the future (via a mystical vortex, naturally), where things go from ninja versus ninja to ninja versus army of futuristic evildoers. Shinobi - Feel the Fire Shinobi's greatest strength comes in the form of the combat variety. In addition to long and short range attack options, you can also throw ninja stars and use magic (which looks cool, but drops your score since it makes things so much easier).
Sega recently announced that its storied ninja franchise, Shinobi, is finally getting a new game after many years of inactivity. Simply called Shinobi, the new game is being developed by Griptonite Games for the 3DS and is a return to the side-scrolling roots of the series. We got a chance to play the game today at Sega's booth here at E3 2011. The visuals have a striking simplicity that reminded us of the stylized look of the original Prince of Persia. The animations are graceful, and on the first stage we played, explosions in the background suggested a raging battle. You play as Jiro Musashi, father of Joe Musashi, the hero of earlier Shinobi games. Jiro's grace made him fun to control; he can double jump, wall jump, go hand over hand along ropes he's hanging from, and make use of a grappling hook. And he's as lethal as he is graceful; he can throw kunai, unleash quick strikes with his katana, or perform a more powerful katana strike that takes a moment to charge. He can also parry, and it was clear that combat in the game would reward defensive skill and precise timing.
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