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We have collected 4 reviews of the Resident Evil : Operation Raccoon City. Experts rate Resident Evil : Operation Raccoon City 4/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Resident Evil : Operation Raccoon City and Playstation 3 games.
A zombie outbreak is a messy affair. While you were busy exploring Raccoon City after the viral pandemic in Resident Evil 2, there was a war going on in the streets. How the hell did you miss it? Mercenaries and government agents were trying to blow each other sky-high, not to mention all the bloodthirsty hordes of zombies. You really didn't see all that? Maybe it's because Operation Raccoon City's pervasive darkness makes it nearly impossible to see anything at all. Unless you turn up the game's brightness to its maximum setting, you're likely to miss key gameplay elements... and nearly everything else. I mean all the way up. Don't stop at half. There's a lot to gripe about in RE: ORC, but the lack of visibility is easily the most pervasive problem. The darkness makes it nearly impossible to play the game with any sense of what's going on right off the bat, but the glitches only add to the confusion players will have. The very first game I played had a glitch where an exact duplicate of my character was running around on my behalf, mimicking my movements and taking damage for me. The next game made me think I was invincible, taking out zombies and opponents alike, but in reality the match was suffering from crippling lag.
Remember the first time you saw the licker in Resident Evil 2? The masterful foreshadow by the window; the ominous drip-drip from around the corner; and the searing CGI reveal. There have been few better enemy debuts; it was like Resident Evil in microcosm - scary but enticing, suspenseful but completely enthralling. Resident Evil: Operation Racoon City has lickers too. Their reveal is a little less artful, though. Instead of one marauding hellspawn, approximately 14 million are hurled at you and your four-man squad of generic dullards, and they're about as intimidating as a washing-up sponge. And that, sadly, is Operation Racoon City in a nutshell. Quite why this game even exists is a bit of a mystery. Surely nobody out there is demanding a creaky Left 4 Dead rip-off set in a cardboard-box recreation of the Resident Evil universe, but that hasn't stopped Capcom from diluting and cheapening its strongest brand. At least the premise developer Slant Six has conjured up is decent enough: you play as one of the Wolfpack, an Umbrella-owned taskforce charged with cleaning up the mess left behind by the proper Resident Evil games. So you've got to sort out what happened in Raccoon City after Resident Evil 2, for example, or bolt around the Spencer mansion's contractual appearance while shooting zombies in the face.
In theory, Resident Evil: Operation Raccoon City had everything going for it - a great concept set in a beloved universe and a rich, compelling canon to draw from. However, this team-based shooter amounts to far less than the sum of its parts. There's a distinct difference between a franchise offshoot and a franchise bastardization. Unfortunately, Operation Raccoon City can only be defined as the latter. ORC puts players behind the scenes of Resident Evil 2 and 3, particularly that disastrous outbreak in Raccoon City. You play as a member of the Umbrella Security Service, retrieving virus samples and destroying all evidence of Umbrella's involvement in the catastrophe. It's a brilliant concept, one that could have made for an extremely badass story and shed light on these well-known Resident Evil events. Unfortunately, all of this potential is squandered by some strange choices and truly terrible execution. The AI of team members and enemies is simply atrocious. While it's preferable to play with friends, I was still stunned by how useless the computer-controlled teammates were. Not only are you unable to control their actions in any way, but their every move is unreasonable and downright idiotic.
The minute I heard of Capcom's announcement for Resident Evil Operation Raccoon City, my excitement for anything RE-related peaked. I'll admit that's probably not a great idea considering the series has some pretty pathetic lows (like PS One's Resident Evil Survivor) in its past, but I tend to ignore silly offshoots for promising ideas. And the core ideas in ORC make a bold promise: A tour of duty through the zombie-filled streets of Raccoon City, and the player engages the storied viral outbreak from the perspective of Umbrella Corporation's security squad. Different objectives have you destroying evidence regarding the G-Virus -- all in an attempt to clear the corrupt pharmaceutical company of wrongdoing. The idea fits in a provocative sense even though, if you really think about it, Umbrella won't get away with it in the end -- remember the sleepy Midwestern town is nuked to contain the problem at the close of RE3, wiping it off the map. But regardless of the outcome, it's the journey that counts: another Resident Evil set in Raccoon City using today's high-definition technologies could be remarkable, right? Yet, after playing a preview build of ORC for hours at 1UP headquarters, I'm not sure it's the game I hoped for.
|Resident Evil: Operation Raccoon City Essentials (PS3) (UK IMPORT)||$15.79||See it|
|CAPCOM RESIDENT EVIL:OPERATION RACCOON CITY (M)||$26.54||See it|
|Resident Evil: Operation Raccoon City (Playstation 3)||$29.99||See it|
|Resident Evil: Operation Raccoon City Special Edition||$73.99||See it|
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