Red Dead Redemption

Red Dead Redemption

19 expert reviews - 0 user reviews

9.7/10
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We have collected 19 reviews of the Red Dead Redemption. Experts rate Red Dead Redemption 9.7/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Red Dead Redemption and Playstation 3 games.

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Red Dead Redemption Reviews

Game Revolution

06/2010

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Red Dead Redemption

Those guys at Rockstar San Diego must think they're pretty clever, disguising the latest Grand Theft Auto game as a sequel to their highly acclaimed last-gen shooter (at least to me), Red Dead Revolver. There are a few similarities, such as the backdrop and some gameplay elements, like your dead eye ability and gun duels. But really, this is just Rockstar getting away from it all, so to speak. Away from big cities, loud automobiles, needy girlfriends and cousins who constantly pester you to go look at \"big American titties”... and getting back to nature. Back to basics. And it works brilliantly. John Marston is an amalgam of every Wild West anti-hero from every western you've ever seen. They might as well have named him Clint Wayne. He's someone who has robbed and killed his share of men and done plenty of dirty deeds. Somewhere along the line, though, he had a change of heart and now wants nothing more than a simple life on the farm with his wife and son. But you can't do the kinds of things that he's done and walk away smelling like a rose. No, the rank horse manure scent of your past follows you wherever you go.

Strategy Informer

05/2010

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9.7/10

We play Red Dead Redemption...

Much like its lead protagonist, Rockstar's revival of the Western arrives shrouded in mystery and shouldering expectations of a definitive frontier experience. Not that the original Red Dead Revolver, Gun or Call of Juarez were bad games in their own right, but even at their best, they never quite managed to convey the lonely atmosphere, sense of foreboding and untamed exploration that an audience expects of the setting. Redemption, unlike its forebears, provides a vast, richly detailed landscape to discover, backed up with some of the finest dialogue and characterisation yet seen from the secretive developer. Much like stablemate Bully, it's a design that ultimately transcends comparisons to the GTA DNA bubbling beneath, resting on its own accomplishments as a title worth celebrating. From the moment cowboy John Marston alights from his train in frontier town Armadillo, it's Redemption's open-world elements that immediately entice. The town itself contains a microcosm of attractions, mini-games and side missions, but it's those rolling twilight prairies on the horizon that draw the eye. Standing and gazing, it's easy to begin wondering exactly how far you can travel.

GameZone

05/2010

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9.5/10

Red Dead Redemption

One of the true success stories of the decade, Rockstar Games has become one of the most beloved game developers of all time. Now, the studio responsible for the landmark Grand Theft Auto franchise has made magic happen again with its sandbox take on the Western genre, Red Dead Redemption. A sequel that bears little resemblance to the original Red Dead Revolver, Redemption is a fantastic game with great production values, solid gameplay, and tons of content that any gamer will enjoy. Red Dead Redemption puts you in the shoes of a reformed criminal named James Marston, who is trying to get his life back on track. Unfortunately, his former allies have different ideas, threatening his family and forcing him to take on his former gang members and their leader, Bill Williamson. You’ll meet many people on your journey, some of which will help or hinder your pursuits. Your quest will take you all around the vast state of New Austin, which is as expansive as they come. The game gives you a choice on how to build your character’s standing in the community. You can choose to go the good path, building up a positive honor rating by helping out innocent people who are in need of your services, or opt to go the bad route by becoming an infamous criminal to get what you want.

VideoGamer

05/2010

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10/10

Red Dead Redemption Review

For years it seemed as if no-one in Hollywood could make a successful pirates movie. Sure, if you looked back to the 1930s there was Errol Flynn in Captain Blood and a whole bunch of other swashbucklers â?? but in the second half of the Twentieth Century? Nothing but duds. From Roman Polanski's Pirates to Cutthroat Island, via numerous versions of Treasure Island, no-one managed to nail the formula, to deliver the quintessential pirate blockbuster. There seemed to be no hope for the genre... and then along came Gore Verbinski with Pirates of the Caribbean. It tore up the box office, won millions of fans and reinvigorated Johnny Depp's career. Jack Sparrow became a global icon: go to any fancy dress party and you'll find someone who looks like Russell Brand on a killing spree... only without the suspect trouser stains.Why do I say all this? Because Rockstar's Red Dead Redemption is the Pirates of the Caribbean of cowboy games.It's true. We've had a few decent rootin' tootin' howdy-em-ups over the years â?? Gun, Call of Juarez, the original Red Dead Revolver â?? but none of these efforts ever felt like the genuine article. Perhaps more importantly, from an industry perspective at least, they never seemed to win the heart of the gaming public.

GameSpy

05/2010

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10/10

Red Dead Redemption Review

Grand Theft Stagecoach. Red Dead Auto. The derisive cracks started soon after Rockstar Games announced that Red Dead Redemption -- the western-themed action game that is more of a spiritual successor to Red Dead Revolver than a proper sequel -- would be an open-world game in the same vein as the publisher's hugely popular Grand Theft Auto series. While some comparisons are certainly fitting, RDR stands in stark contrast to GTA in other ways. This stellar example of the sandbox genre is one of the year's finest titles, offering a unique experience in one of the most impressive, realistic game worlds ever created. As you might glean from the title, RDR is a good old-fashioned tale of Old West redemption -- the kind that can only be taken from behind the barrel of a gun. Gunslinger John Marston made some poor choices in his past, yet yearns for a simple life, away from the dogged shadow of violence. And that's easier said than done, especially since Marston can only earn his peace by acting as a shadowy government agency's errand boy, and hunting down his former gangmates. Although RDR's story and writing aren't quite as sharp as the GTA games, it's got some great moments, and a unique love-it-or-hate-it ending.

GameSpot

05/2010

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9.5/10

Red Dead Redemption Review

As you ride the train west from the northern city of Blackwater, you have no idea what's waiting for you in the frontier town of Armadillo at the end of Red Dead Redemption's intro sequence. Conversations between other passengers clue you in to the state of the nation, and a quick look out of the window tells you that the territories are as untamed as they are beautiful. But it's not until you step off the train in the well-worn boots of protagonist John Marston and have to sidestep a drunk staggering out of the saloon that you realize how alive the world feels, and how much fun you're going to have exploring it. Similarities with recent Grand Theft Auto games are immediately apparent in the controls and the HUD, though both have been improved in subtle but important ways. Those basics, in conjunction with excellent gameplay, a great story, and a sizable multiplayer suite make Red Dead Redemption something very special. Shooting from mounts and wagons works every bit as well as shooting on foot. Comment on this video When you arrive in Armadillo for the first time, you're a small fish in an extremely large pond. None of the townsfolk have ever heard of John Marston, and they're too busy believably going about their business to pay you much attention unless you bump into them.

TotalVideoGames

05/2010

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9.0/10

Red Dead Redemption Review

It's taken six long years for Rockstar San Diego to deliver the follow-up to Red Dead Revolver, a game that began life as a Capcom title and eventually materialised as a somewhat awkward fit for the publisher better known as the name behind GTA. For the sequel, Rockstar's decided to throw away virtually everything from the original, the only link remaining is a 'Red Dead' in the title and the sharpshooting technique granted to the protagonist.Despite originally making a brief appearance back in 2005 as a PS3 tech demo, Red Dead Redemption has seen its fair share of delays and development strife. The result, however, has been more than worth it: a game that may not quite reach the lofty standards of GTA IV in terms of defining this generation of consoles, but a video game that finally captures the boundless potential of the Wild West setting.Immediately, Red Dead Redemption ticks the criteria expected from a Rockstar title: razor sharp dialogue and faultless presentation greet you from the start. It's a reassuring touch of quality that tends to follow the synonymous logo. Although the game won't reach the controversy of its GTA sibling, Rockstar San Diego has approached the game in a manner befitting the publisher; so you'll find references to bestiality, come across an insane character who's got an unhealthy obsession with the dead, and plenty of further subjects that cut close to the bone.

IGN

05/2010

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9.7/10

Red Dead Redemption Review

The American West has made actors famous and writers rich. It has inspired children on the playground and grizzled country singers alike. Its stories of heroes and bandits, gold rushes and simple homesteaders have been fictionalized and romanticized to the point that they're known the world over. And yet, videogame makers have either ignored the setting or attempted to squeeze it into existing game conventions with limited success. That has all changed now that Rockstar, the group made famous for its Grand Theft Auto series, turned its eye towards the Wild West. No game maker has approached the period with as much passion and power as Red Dead Redemption. This is the new bar that all Westerns must strive to reach. It's tempting to say that Red Dead Redemption is ahead of its time, but the reality is that this is a game of and for the times. Rockstar shows an uncanny ability to hold a mirror up to society and remind us that present day hot button issues like racism, immigration, federal government power and personal freedoms are not only nothing new, they are deeply ingrained in American society. They are forces that helped to shape America into what it is, and their inclusion in Red Dead Redemption gives it a sense of authenticity that videogames in general lack.

GameInformer

05/2010

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9.8/10

Red Dead Redemption

With high noon duels, lawless frontiers, and gruff leading men, the Western genre seemingly has all the essential pieces to make a smooth transition into video games. But as past six-shooters like Dead Man's Hand, Call of Juarez, Gun, and Red Dead Revolver found out, dressing your scruffy hero in a duster and giving him a revolver isn't enough to captivate audiences accustomed to firing rocket-propelled grenades and light machine guns. For Rockstar's first full-fledged effort in the genre (the company purchased Red Dead Revolver from Capcom), it decided to do what it does best â?? explore the topic at hand with an immersive open world. Red Dead Redemption is set during the birth of the 20th century, where the expansion-minded federal government is moving swiftly to domesticate the untamed frontier. With railroads and telegram lines connecting previously isolated communities, the new cowboys are exploitative businessmen and aggressive legislators aiming to expand their power bases. To keep this development moving along unabated, the feds have created the Agency, a new branch of law enforcement determined to rid the outer territories of the violent gangs running rampant. John Marston used to be one of those outlaws; he's got the scars and practiced trigger finger to prove it.

BoomTown

05/2010

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10/10

Red Dead Redemption review

Red Dead Redemption feels familiar from the off. Those of you expecting Grand Theft Auto set in the "wild west" aren't too far wrong. Rockstar's open world style returns with familiar tutorial methods, weapons handling, storytelling, map icons, mission styles and the like. Play the game like you would GTA and the game continues to feel so familiar - wanted levels, battles with the law all tread familiar territory. That's no bad thing is it though? Yes this is Grand Theft Horse. We may as well just slap a "9" at the bottom of the review and go and complete our Prince of Persia review? Except there's much more here than that. This is an evolution of the Rockstar Games' open world template, not a rewrite of GTA with equine quadrupeds replacing sports cars. While my first few hours in the game had me making GTA related notes, the more I played the more the experience reminded me of The Elder Scrolls IV: Oblivion. The New West The tale told by Red Dead Redemption is laid out simply in the first page of the game's manual. You play John Marston - a former outlaw trying to build a new life for himself with his wife and child.

1UP

05/2010

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Red Dead Redemption

How badly do you want to play through a really great Western? I can think of some passable Western games, and if I try, I can even think of a couple good ones. As far as great ones go? I've been waiting for one of those since I slid out of the womb, and not in vain, as luck would have it. I think I dig Westerns in the same way I dig the post-apocalypse: it's a chance to get away from all the stupid bullshit that civilization has brought down upon us and spend a little time in a simpler, if more brutal, world. With the veneer of civilization stripped away we've got a pretty clear view of just how good or wicked people are, as well as a chance to be just as good or wicked as we ourselves want to be. I like me some moral ambiguity once in a while but a little bit goes a long way, and I could also use some black and white hats sometimes. Women in bonnets, honest ranchers, and jaded-but-noble lawmen are the good guys. Rustlers, rapists, and snake oil salesmen? Kind of pricks. Easy, peasy. Now you just have to pick one side for yourself and shoot the hell out of the other guys so you can either take their stuff or protect the innocent. Maybe on the way we could chock in some memorable characters and genuine human drama, just to keep everything standing up straight. If there's time, I mean.

GameInformer

04/2010

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Red Dead Redemption (Preview)

As we near its May 18 release date, the buzz behind Red Dead Redemption is growing. Could this be the gunslinger that finally establishes the Western as a viable video game genre? Rockstar hopes so, and it's enlisted the help of its most talented designers, including Grand Theft Auto IV architect and Rockstar North producer Leslie Benzies, to make sure the game gallops out of the gate. After playing the first few hours of the game on Xbox 360, I can see why fans are waiting so eagerly in anticipation of the game and retailers are planning midnight game launches. Red Dead Redemption kicks off with protagonist John Marston being escorted off a boat by two law enforcement agents. He's not wearing bracelets, so he isn't under arrest. However, the way they push him around and the stark contrast between their wardrobes indicates he's not exactly viewed as a colleague. The agents are dressed in the finest garments from the east, but Marston's scruffy beard and worn clothes point to a much different background. As the group moves away, workers are busy lifting a prototype automobile of the boat and onto the cobblestone streets of the city. Without saying a word, the agents guide Marston to a nearby steam train and watch him board alone.

GameSpot

04/2010

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Red Dead Redemption Hands-On (Preview)

Red Dead Redemption may be set in the wilderness of the Old West, but among the tumbleweeds, cacti, and ghost towns, there's a surprising amount of life. Wild horses roam, prostitutes vie for customers in the saloons of New Austin, and gangs of outlaws battle for control. The farms, towns, and hamlets all have their own character, and as you travel through the countryside, the flora, fauna, and people change with you as you make your way from the Mexican mesas to the bear-hunting grounds of the north. If you stay in one place and wait for night to fall, the whole picture changes too. Small campfires spring up around the wilderness, providing refuge for all manner of ne'er-do-wells and simple travellers, and the wildlife changes, with nocturnal creatures coming out to play. The same thing is true of the weather: violent thunderstorms can break out, changing the complexion of the land and the behaviour of pretty much everything living off it. The breadth of the living world in Red Dead Redemption is something to marvel at. Wander into the saloon of an evening, and you can have a drink, listen to some music, and see the locals carousing with the resident ladies of the night.

1UP

04/2010

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Red Dead Redemption (Preview)

Rockstar is a company that likes to be in control, and with every demo of Red Dead Redemption that's come along so far, they've kept a pretty tight reign on what I've been able to see. There was the mission and combat demo, the multiplayer demo, and even the open-world-aspects demo. But as a sandbox game, it's hard to get a real feel for what's in store when you don't have the freedom to go and do whatever you want. Well, with a few weeks left before the game's release, Rockstar finally lets me play the game for a few hours from the very beginning. The only problem is, you already know about most of what I play. Through the other impressions and videos already out, we've covered a lot of the game, so for this final piece of preview coverage, I'm picking out five key events in the game's opening hours. Rockstar's been pretty forthcoming about Redemption's protagonist, John Marston; he's a reformed criminal out to bring some members of his old gang to justice. What really hasn't sunk in for me yet was the early 20th century setting. I'm well aware that the "Old West" portrayed in movies was well on its way out by the time Redemption takes place, but the scripted dialogue of the characters around me as I ride a train through the game's intro sets things up much more clearly.

VideoGamer

04/2010

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Red Dead Redemption Hands-on Preview (Preview)

On the violent plains of the Old West, arguments often ended with a Mexican stand-off. You remember how these work: a group of angry men stand around in a loose circle, guns twitching in their hand. Everybody twists their face into their hardest scowl, then the bullets start to fly. In most cases, pretty much everyone dies â?? perhaps leaving a lone survivor to rob the bleeding corpses.In actual fact, I have no idea whether these violent confrontations really did take place. I'm no historian, and my only frame of reference for this era is the work of Sergio Leone, John Ford, and all the other big-name cowboy film-makers. In other words, I know the fantasy but not the reality. As luck would have it, that's not a problem â?? because Red Dead Redemption is a game that clearly loves all this iconography. Around here, Mexican stand-offs happen all the time. In fact, they take place at the start of each and every competitive multiplayer match. At the start of a round, all the players are arranged in a ring, facing each other. A brief on-screen prompt suggests a rival to take with you to the grave, but as soon as things kick off you're free to target anyone you like.

1UP

04/2010

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Red Dead Redemption (Preview)

You might assume that Red Dead Redemption's multiplayer borrows heavily from GTAIV. Well, except for the fast cars and automatic weaponry, anyway -- hopefully, history class taught you enough about turn-of-the-century America that you're not expecting to find any Apache helicopters in Redemption's 1908 setting. But while Rockstar's upcoming Western has obviously learned a lot from GTA, the multiplayer is a more original, gunplay-and-cover focused mode in Redemption. And during a recent press multiplayer event here in San Francisco, I got to play through the various multiplayer modes to find out just what makes this game different. Instead of your traditional multiplayer lobby, when you join a posse, Redemption drops you in an area that looks a lot like the main game. Sure, you can always jump right into a match of capture the flag or deathmatch through a menu, but there's more to do here than just shoot your friends. The event I'm playing in is packed, full of other game journalists and Rockstar employees, so we have the full complement of 16 people, but we're each broken up into teams (or posses) of eight. While in this free roam setting, I don't have to hunt down guys on the other team's posse, but I can.

VideoGamer

02/2010

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Red Dead Redemption Hands-on Preview (Preview)

The sixth and final bullet forces its way into the gunman's chest, knocking him off balance and causing him to plummet from the roof of the house in a broken dive. I pause to reload my six-shooter, but my new friend, the home-owner, is still flapping about in panic. We've killed all the bandits outside, but there's still one bad guy inside the building - and he's got the landowner's daughter at gunpoint.Back in the real world, a Rockstar rep is on hand to offer a spot of advice. As soon as I walk through the front door, I'll have just a few seconds to save the day. In a situation like this, it pays to be quick. In a situation like this, it pays to use Dead Eye - the Red Dead series' equivalent of bullet time. Time slows down, you run a reticule over the person you want to shoot, and targets are automatically painted over them; when you switch back to normal time, your unfortunate victim gets the Swiss cheese treatment.Alright, I think. Let's do this! Under my digital command, John Marston enters the secluded prairie house. In seconds he spots the last remaining thug, holding a knife to the young woman's throat. And under my expert command... he runs into the side of the door frame like an enthusiastic drunk.

GameInformer

02/2010

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Red Dead Redemption (Preview)

As a huge fan of Westerns and Grand Theft Auto, it's an understatement to say that Red Dead Redemption is in my wheelhouse. Each time Rockstar swings by the office to give us a glimpse my enthusiasm increases, so it was with great anticipation that I took hold of the revolver for our first hands-on session.For those of you late to the party, Red Dead Redemption is Rockstar's first fully realized foray into the Wild West. While the company best known for Grand Theft Auto picked up the publishing rights from Capcom for Red Dead Revolver and fine-tuned it for release, Redemption has been built from the ground up with an open-world experience in mind. The story follows John Marston, an outlaw who has a change of heart when he gets severely injured during a heist and his fellow outlaws leave him for dead. After living three years on the straight and narrow, a shady government law enforcement group that plays by its own rules gives Marston an ultimatum â?? hunt down his old posse or sacrifice his wife and son instead. Before the Rockstar team lets us dive into the game, they show off a new scenario that finds Marston working in tandem with the Mexican army.

VideoGamer

12/2009

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Red Dead Redemption Preview (Preview)

When I first meet John Marston he's resting in the wilderness, beneath an open sky. The day is just beginning, and there's work to be done. The former outlaw rises from his spot besides the remains of a campfire, and walks over to where his horse is diligently waiting; moments later they are racing across the plains. A coyote appears, chasing the horse's heels. Marston calmly steers his ride in a wide arc, levels his pistol, and shoots the critter dead. Welcome to Mexico. Welcome to Red Dead Redemption.Technically, this is a sequel - or at the very least a follow-up - to 2004's Red Dead Revolver - but aside from the return of the Dead Eye aiming system (think bullet time, but with Stetsons) this could almost be an entirely different license. There's a new storyline, a new anti-hero and a brand new structure. While the first game was a comparatively restricted third-person adventure, a half-finished project that Rockstar inherited from Capcom, Redemption is quite clearly a rootin', tootin' relative of the Grand Theft Auto gang. True, there may be no cars to steal, and fewer pedestrians to "accidentally" mow down, but the open world is still arguably the star of the show: an enormous playground in which you can live out your cowboy fantasies.

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Retailer Information Prices
Amazon Marketplace Red Dead Redemption $24.99
Amazon Marketplace Take 2 Red Dead Redemption (Ps3) $29.25
Amazon Marketplace Red Dead Redemption Game of the Year $29.95
J&R Music and Computer World Red Dead Redemption (Game of the Year Edition) - PS3 $29.99
eBay Red Dead Redemption Playstation 3 Region Free Sealed $31.95
Kmart Take 2 Red Dead Redemption $39.99
Amazon Marketplace Red Dead Redemption: Complete Edition [Japan Import] $81.83
Amazon Marketplace Red Dead Redemption [Japan Import] $93.99
Amazon Marketplace Take 2 Interactive Red Dead Redemption Complete Edition for PS3 [Japan Import] $113

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