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We have collected 5 reviews of the Persona 4 Arena. Experts rate Persona 4 Arena 8.5/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Persona 4 Arena and Playstation 3 games.
The first time I played Guilty Gear X, I was simply blown away. Though I'd played many 2D fighters before, nothing had prepared me for Arc System Works' style of blistering fast gameplay, the lineup of stylish anime-style characters all bouncing around the screen at mach 5, stringing together insane combo chains. Thing as, as much as I was hooked on ASW's flagship title, I could never wrap my head around their current franchise darling: BlazBlue. As beautiful as the game was, it seemed to have scaled back the level of craziness which Guilty Gear had been known for, with the gameplay more suited for a hardcore fighting crowd than a enthusiastic casual player like myself. This is why I'm so thrilled with Persona 4 Arena, a new 2D fighter from Arc System Works and Atlus, with the kind of fast-paced frantic combat that first got me hooked on Guilty Gear. After a lengthy playthrough it seems obvious that this is hands-down the fighting game of the year, and a title that will be sure to please both JRPG and fight game fans alike. If you were expecting some slapdash licensed title, know that Arc System Works clearly did not draw inspiration from the Marvel Nemesis playbook, as this game is every bit as polished as one of ASW's own titles.
Earlier this year I traveled to Japan to stream a major fighting game tournament called KVO: The Ultimate Battle that featured Persona 4: Arena. While I knew beforehand that the game was very popular in arcades there, I had no idea that people from all walks of life were playing it. Each game center I went to had players ranging from your typical arcade rat in their late teens, to suitcase carrying business men on lunch break. Schoolgirls whom I would just assume were skipping classes to get a few matches in and of course my friends and I -- a few "gaijin" simply curious about the game. Compared to, say, Tekken Tag Tournament 2 or Super Street Fighter 4 -- which still were getting a lot of play -- the attention Persona 4: Arena was receiving was far more diverse. I couldn't help but wonder why this was the case at virtually every arcade I popped my head into. The Persona series in Japan is very popular, I know that, but what was it about this game opposed to other fighters that made everyone want to give it a shot? After swiping my NESiCA card (Japan's "digital token" system) across the arcade cabinet and getting a few rounds under my belt, I quickly started to understand how anyone could easily hop into the game and have a fighting chance.
Arc System Works has been making great fighting games since I was a teenager (read: a really long time). Both of its flagship franchises -- Guilty Gear and BlazBlue -- have enjoyed a passionate niche following for years. Yet despite having standout visuals and one-of-a-kind play mechanics, they've never caught on the way Capcom's or even SNK's offerings in the genre have. In fact, even amongst hardcore fighting game aficionados, these games and others like them bear something of a scarlet letter on their heads. We call them â??anime fightersâ?, a term as useless as it is pointless. Maybe it's the technically demanding fighting engines, or perhaps the cross-dressing nuns, but for whatever reason this sub-genre within a sub-genre has always been forced to stand in the corner. Until now. Enter Persona 4 Arena, a fighting game born from the unlikely collaboration between Arc System Works and the Persona 4 development team at Atlus. And what an entrance it makes. Not only does the game bring unprecedented accessibility to bear while keeping all the high level tournament depth intact, but it does so with an assured swagger that makes it impossible to ignore or forget. This one wasn't meant to sulk in the corner, folks.
Fighting games generally center around two combatants squaring off one-on-one or in a tag-team format. Persona 4 Arena combines these styles, requiring you to control two fighters in harmony: your character and his or her persona, an imaginative creature that fights at your side. The mechanics are easy to grasp--while maintaining a level of complexity in keeping with Arc System Works' pedigree--and support a fully featured game with few setbacks. As with any fighting game, the quality of the combat mechanics is paramount. The game's basics will be familiar to anyone acquainted with Arc System Works' previous fighters, such as the BlazBlue and Guilty Gear series. Each round, two characters duke it out on a 2D plane using a combination of physical attacks and the abilities of their persona. One of the most interesting features in this game is the personas: the unique-looking warriors who fight alongside your avatar. At first glance, these secondary combatants may remind you of the "stands" from the 1998 fighter JoJo's Bizarre Adventure. While this is an apt comparison, there are some key differences. In JoJo's, most stands were toggled on or off, while in Persona 4 Arena, the personas are always active and ready to assist.
So you've returned to your home away from home after two months without your friends, ready for a relaxing holiday by the beach, and suddenly some jackass in a Bison costume is saying you have a sister-complex?! ON TV?! Who does this guy think he is? And why is he wearing a bear costume? (Also you can summon monsters from your head and fight shadows.) It's time to investigate! These are the inauspicious conditions under which the cast of Persona 4 find themselves reunited. It's time to head back into the TV to solve the case of the Ultimate in Mayonaka Arena Tournament. Still, is Persona 4: Arena worth all this trouble or is it one of those shameless cash-ins we've come to know and hate? One thing's for sure, Arc System Works and Atlus have found themselves a match made in heaven. There are moments in P4: Arena where I can't tell where one famed Japanese developer ends and the other begins. The line between the two companies really begins to blur in the presentation. The menus, characters, and aesthetics seem to harken back to BlazBlue and Guilty Gear, the two fighting franchises Arc is most well-known for.
|Persona 4 Arena||$28.95||See it|
|Persona 4 Arena for PS®3||$59.99||See it|
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