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We have collected 4 reviews of the Ninja Gaiden Sigma Plus. Experts rate Ninja Gaiden Sigma Plus 7.5/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Ninja Gaiden Sigma Plus and PS Vita Games.
There are so many reasons why we play games: as a distraction, to entertain, to express hatred for oneself. Sometimes we simply need a game, for that urge to unleash some aggression, and sometimes we need a game to unleash some aggression on ourselves (I guess). And, sometimes, ninjas are involved. This might explain how Ninja Gaiden came to be in the first place back in the late 1980s. Now, the series graces the Vita for the first time with a port of Ninja Gaiden from the original Xbox (and later titled NG Sigma on the PS3). Ryu Hayabusa is tasked with fighting a bunch of bad guys who went ape-shit on his home village and stole an evil sword called the Dark Dragon Blade, and there's just enough plot points for him to move from stage to stage. But seriously, who plays a game like this for the story? It's already ludicrious that it goes from an ancient, burning Shinto temple to an airship (which is awesome). It's impressive how fluid the action on screen can be at any given moment, even with the occasional camera issues of stopping behind people when your character is pinned down or when the wall is blocking any more movement.
The path of the ninja is a difficult and deadly one. It's brutal and bloody, and if you have the skills to walk it, it's immensely satisfying. 2007's Ninja Gaiden Sigma for the PlayStation 3 was a great update of one of the greatest action games of all time. Now, it's on the Vita as Ninja Gaiden Sigma Plus, and although the implementation of Vita features occasionally gets in the way, the years since Sigma's original release have done little to dull its edge. If you're up for a challenge and you haven't walked this path before, don't let this opportunity pass you by. You spend most of your time in Sigma as series protagonist Ryu Hayabusa, a preternaturally agile ninja whose assortment of abilities makes him a swift and merciless bringer of death. The incredible controls make you feel seamlessly connected to Ryu; the instant you direct him to block, roll, or soar through the air to slice an opponent, he does it. It's a thrill to wield Ryu's gifts of power and grace, particularly because you constantly need to make skillful use of them to survive. None of the enemies are pushovers. You face well-trained military operatives, demon-like fiends, and formidable bosses. Given the chance, any of them can quickly turn the tables on you.
I didn't realized it until recently, but we've played an awful lot of Ninja Gaiden in the last eight years. In 2004, the Xbox debut delivered a fast and fluid action game that showcased lighting quick gameplay and surprising amounts of combat depth. Then, a reworked compilation that repackaged the original into Ninja Gaiden: Black quickly followed in 2005 -- adding bigger monsters, new weapons and modes, and improved camera controls. And in 2007, an HD port called Ninja Gaiden Sigma graced the PS3, adding high-resolution graphics and other extras to the dizzying ballet of deadly bladed weapons on display. Ninja Gaiden Sigma Plus is the fourth release of developer Team Ninja's landmark title -- only now in a portable form -- and adds small improvements next to some funky touch functions. If you're a fan of action games that hasn't played Ninja Gaiden by now, shame on you. While the Xbox debut transformed the narrative-centric NES series into a fast and furious action game, the sublime combat gave players the ability to move swiftly and offered multiple options for besting the hordes of the Vigoor Empire -- a fictional nation and home to the mystical tyrants of Ninja Gaiden's world.
When Tecmo released Ninja Gaiden in 2004, you would think Team Ninja would have needed a break from ninjas after the notoriously long development process. Instead, the team continued to update and re-release the game in the form of Hurricane Packs, Ninja Gaiden Black, and Ninja Gaiden Sigma. Just in case we haven't played the game enough times, it's back once again in portable form. Whether this latest iteration of Ryu's 3D debut is worth playing again depends on how much you already enjoy the series.Gamers who only played the original release will welcome the tweaked camera and bonus Rachel stages, but even the adjusted camera from Black can be problematic. It's not the only feature clearly showing its age. Platforming is wildly inaccurate; I missed jumps just as often as I made them. Enemies respawn as you double back on rooms, which isn't a problem with lower-level enemies but can be frustrating as you progress further in the game.Like the rest of the launch titles, Tecmo made a few new alterations to take advantage of the Vita's unique hardware. Players can tap the screen to go into first-person mode and then move the handheld around to survey the environment.
|Ninja Gaiden Sigma Plus - PlayStation Vita||$25.49||See it|
|Ninja Gaiden Sigma Plus (PlayStation Vita)||$30.58||See it|
|Ninja Gaiden Sigma Plus (PS Vita) (UK) (UK Account required for online content)||$44.77||See it|
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