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We have collected 8 reviews of the Need for Speed : The Run. Experts rate Need for Speed : The Run 6.6/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Need for Speed : The Run and Xbox 360 games.
On the first day of Christmas, my homie gave to me...one copy of Need for Speed: The Run. That was it, Christmas over at my house, no need for more. For 17 years, NFS has driven around the block and come back. So after numerous versions of Need for Speed, what's new this time around? Actually a lot! The Run is here to give you a run for your money. The premise: A race from San Francisco to New York. Beat over 200 other drivers and the prize is yours. It's one of the most clever and put-together editions of the NFS franchise. There's an endless selection of cars to choose from and the scenery is pure badass, Undertaker \"dead man walking” badass. The story begins in dramatic fashion instantly. It's much like watching some modern gangster movie. Protagonist Jack Rourke is hounded by the mob and left to die at a junkyard in Oakland? My man Jack is from the Bay?! Of course, this means he's with the business, side-showing, hitting doughnuts, and ghost riding the whip. The race doesn't start in Oakland, but it is nice to see my hometown in the East Bay getting some love. Starting in the busy streets of downtown San Francisco, Rourke must escape the police, get out of the city, and pass some drivers along the way.
Say what you will about how the quality of Need For Speed games have wavered over the years, the series is back on an upswing. Though Shift 2: Unleashed didn't really do many favors with its too-aggressive AI, there was no question it brought out the best in skilled drivers. Whatever players didn't get into that obviously could do major coasting in Criterion's awesome Hot Pursuit. Now we have The Run, the latest from the local Need For Speed vets, Black Box. It focuses more on the intensity of the races itself, and even though there are snags that keep it from being a smooth running ride, it has enough heart-pounding racing moments to coast by. In the game, you're playing as a racer who's gotten himself in a spot of trouble lately. When The Run starts, you're actually trapped in a trash compactor, with your vehicle getting crushed. You'll barely escape with your life and then take part in a high-speed pursuit, trying to shake gun-toting mobsters that aren't too pleased with you. Turns out this protagonist owes them some money, but a mysterious girl offers a solution. An illegal nationwide race is about to kick off, with $25 million going to the one that wins it all. Your job is simple – come in first. Well, either that or drive to Mexico and start your new life as Jose.
There's a whole lot of America between San Francisco and New York City. Need for Speed: The Run's greatest achievement is the way it sometimes captures the thrill of hitting the open road and experiencing the varied beauty of the American landscape, from the mountains and the prairies to the small towns and skyscrapers. Unfortunately, issues arise that sap some of the momentum from your cross-country trek, but The Run spends enough time doing what it does best to remain an enjoyable journey. You play as Jack Rourke, a racer who has gotten in way over his head with the mob. His friend Sam promises an end to his problems if he can win a cross-country street race and the huge payout that comes with victory. Sadly, The Run's attempts to make you care about Jack's plight fall flat. The talents of actors Sean Faris and Christina Hendricks as Jack and Sam are wasted; their voices emanate from character models with mouths that move oddly and faces that express no emotion. What's more, the story doesn't even make sense. Certain rivals whom you pass early in the race show up again when you're in the home stretch. Thankfully, after an early cutscene that sets up the premise, the game wastes little time with its flimsy storytelling and lets you focus on driving.
Rockets are being fired into the snow-covered peaks of the Rocky Mountains, causing a series of avalanches as I attempt to manoeuvre my incredibly expensive supercar down a snaking downhill road. Chunks of ice crash onto the track reducing visibility, followed by large boulders that block portions of the path and cause me to swerve violently from side to side. The Run's adrenaline-fuelled soundtrack could well make walking a puppy seem like high-octane extreme entertainment, but here it fits, raising my heart rate until near breaking-point before I just about manage to enter a tunnel as the rampaging snow swallows up everything on the mountain behind me.This level comes approximately half way through Need for Speed: The Run's campaign, and perfectly highlights the kind of game I thought EA and Black Box was going to deliver. Sadly this stage is essentially one of a kind. While there are other blockbuster movie moments scattered stingily throughout, none come close to this standout few minutes. For the most part The Run is a series of point to point races, checkpoint challenges and overtaking missions.
In the time it's taken Black Box to make Need for Speed: The Run, we've had three other awesome NFS titles from other developers. While that's great for fans, it kind of spoiled Black Box's return to form. Need for Speed: The Run feels like a traditional NFS game, released after the franchise had already redefined itself. What Need for Speed: The Run has going for it is that it feels more like an old-school NFS game than the last few "spinoff" titles have. Developer Black Box has been making NFS games for over a decade, and they bring a lot of that arcade style, nitrous fueled racing action back. Racing down snow and ice covered tracks, skidding along a turn and narrowly avoiding plummeting off the edge of a cliff face is exhilarating. Weaving through traffic on a crowded freeway feels tense and frightening. Need for Speed: The Run Video Review Throughout the campaign, the scenery and gameplay constantly change as you race from coast to coast. There's a good balance of different race types. You'll go from a standard eight car race, to a checkpoint time attack, to a one on one mountain drifting battle, to a cop chase. It's very rare that the same type of race repeats twice in a row.
GamePro
11/2011
No longer available...
The Need for Speed franchise heads off on a dramatic, cinematic, coast-to-coast journey with The Run. But is it worth hitching a ride? The Run should be great. It's got everything it needs to hit the highest of highs: an excellent 3D engine, high quality motion capture, some great actors, facial graphics that convey emotion, and what feels like a ton of money behind it. But I'm not really enjoying it that much. So what went wrong? Well, after taking the Need for Speed franchise in a slightly more sim-like direction with the excellent Shift, and then recapturing the magic of the original 90's NFS games with the absolutely brilliant Hot Pursuit, it seems that EA have found a third contemporary spin on the series: one that combines a movie-like story with racing that has a clear beginning, middle, and end. Kind of like a driving version of the Uncharted series. I certainly get what they're doing, and they almost pull it off. Almost. Where The Run fails to hit the mark can be seen almost as soon as you boot it up. The game opens with a dramatic QT sequence, where you sit and watch events unfold, waiting for the moment when you become involved in the action in similar style to the Uncharted series.
Need for Speed: The Run's on foot sections are less than 10% of the game.Remember back at E3, when EA revealed the debut trailer for Need for Speed: The Run, and we saw some dude in a hoodie jumping over rooftops to a background of QTE prompts? Yeah. One month down the road and I can still hear the collective groan of the games industry ringing in my ears. While Hot Pursuit and Shift have taken the series down interesting new avenues, this appeared to drag the series back to the boy-racer days of the PS2 era."On foot sections just looked like QTEs. Hello another disappointing NFS game." said VideoGamer.com forumite Neon-Solider32, reacting to the news. But Jason Delong, executive producer at EA Black Box, explained to me the thinking behind the move:"It's in the interests of telling the story. The intention with those was really just to keep the player engaged with the story. They're a very small part of the game - less than 10 per cent of the game as a whole."Comforting news, but my concerns have yet to be quashed. What I was shown at a recent preview event wasn't QTE's, however, but a small section of the cross-country race drivers of The Run will be taking part in.
Even with all the talk surrounding the on-foot aspects in the upcoming game, Need for Speed: The Run, it's refreshing to get behind the wheels of some of the fastest cars in the world and see where the game is heading as we race across the United States. Of course, we know only bits and pieces behind the game's expansive story; we are expecting a game that puts players in the role of Jack as he races from San Francisco to New York against other competitors and from the mob. In our latest hands-on time with the game, we had the opportunity to drive a Porsche 911 GT3 in a stretch of desert highway in the game's Sprint Race mode. The objective was simple: Complete the stretch of highway as fast as possible and overtake 10 cars to improve our overall in-game ranking. We drove a Porsche, and the stretch of highway offered what you'd expect with past NFS games: plenty of shortcuts, tight turns, and the necessity of avoiding incoming traffic. As far as we've been told, all courses in the game are based on actual real-life spots throughout the country, but some slight modifications have been made to incorporate the Frostbite 2 engine and to make it more appealing for racing fans.
| Retailer | Information | Prices | |
|---|---|---|---|
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Need for Speed: The Run | $14.98 | See it |
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Need for Speed: The Run | $24 | See it |
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Need for Speed: The Run - Xbox 360 | $29.99 | See it |
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Electronic Arts Need for Speed: The Run | $29.99 | See it |
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Video Games: Need for Speed: The Run (XBOX 360) | $29.99 | See it |
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Need For Speed The Run Xbox 360 | $39.99 | See it |
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Microsoft XBOX 360 Need for Speed The Run By Electronic Arts 1 ea | $62.99 | See it |
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