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We have collected 5 reviews of the Mortal Kombat. Experts rate Mortal Kombat 8.5/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Mortal Kombat and PS Vita Games.
As fighting games go, Mortal Kombat has always held a distinct place in the history of the genre, shunning the often cartoonlike style of its contemporaries in favour of gore and guts. Its latest incarnation on the Vita is no different, pushing the boundaries of taste to the extreme with ludicrously over-the-top attacks that see you ripping your opponents in half and impaling them on spikes, while also building upon the console versions with new content and challenges that make great use of the Vita's multitude of inputs. Subtlety and sophistication are not Mortal Kombat's strong points, but beneath its bloody exterior lies an engrossing 2D fighting game that manages to capture the feel of its forebears, while also offering new experiences for longtime fans. Most fighting games have some kind of narrative backing up the action, but few do more with it than bookend their arcade modes with a few cutscenes. Not so in Mortal Kombat's Story mode. Each fight you have is punctuated by in-engine cinematics, taking you on a journey that reboots the narrative from the first three Mortal Kombat games.
I didn't think it fair to review Mortal Kombat for Vita without referencing the following key paragraph from our original review, which was written a little over a year ago by fighting game savant Neidel Crisan: "With just under 30 characters to try out from the get-go, 30 different stages with a mountain of secrets and unlockables, and a robust online mode, the replay value is absolutely through the roof. Mortal Kombat has set the standard for the sheer amount of content that is to be expected from a title like this, showing that it is possible to add many creative elements to a genre that has typically been restricted to one-vs.-one arcade battles, training and online modes that leave a lot to be desired. If other developers follow suit and add even half of the amount of content that's included in Mortal Kombat, the fighting game genre has a very bright future ahead of it." Indeed. If there's one thing that remains true in this Vita version of MK, it's that the sheer amount of content here is nothing to sneeze at. Almost every element from 2011's console reboot makes the transition to portable form intact and, if the bevy of additional features were't enough, developer NetherRealms goes one step further by adding new challenges to MK's already content-rich fold.
Another Vita game, another port, another "why don't you just read what I said about the console version?" review. I could probably end this article here, but luckily for all of us, this Vita adaptation for Mortal Kombat understands and conforms to its platform more than the port for Ultimate Marvel vs. Capcom 3. I also need to fill this page, or my superiors will start to get suspicious. Similar to the Mortal Kombat Komplete Edition, this port contains a wealth of additional content beyond the original, even more than the Komplete Edition itself. (Doesn't that make it InKomplete?) One of the most noticeable differences is that the roster has been filled with Kratos and the four extra characters from the Komplete Edition: Skarlet, Rain, Freddy Krueger, and Kenshi. As an extra bonus, 16 additional costumes have been added, including numerous Klassic skins that have not been available until now. With Mortal Kombat's character modeling on the more realistic side, rather than being cel-shaded, the reduction in graphics is understandable but still jarring. The quality of the environments and particle effects remain intact from the console version, so the jagged character models only look that much more pronounced.
As Ultimate Marvel vs. Capcom 3 proved at the system's launch, the Vita can be a very capable home for fighting games. The system's gorgeous screen and impressive hardware make for a handheld that can stand up next to what the consoles have to offer. NetherRealm's Mortal Kombat reboot is the latest fighting game to get the Vita treatment, and luckily stands as a great port of last year's viciously violent fighter. In terms of sheer content, Mortal Kombat on Vita offers a ton of features both new and old. The entire original game that released on consoles last year is here, complete with the full challenge tower and story mode. Additionally, all four DLC characters are now available from the get-go, along with God of War's Kratos, who was a special character in the PlayStation 3 version of the game. If that wasn't enough, the Vita version also adds in another bonus challenge tower accessible from the menu, with challenges that capitalize both on the DLC characters as well as the Vita's touchscreen and motion controls. Mortal Kombat on Vita brings all of the brutal combat, huge character roster, and bloody fatalities from last year's game to the system. The fast and frantic pace and combo-based mechanics are a blast to play, and the brutal X-ray moves return from the console version.
When Ed Boon and his team at NetherRealm returned Mortal Kombat to its ultra-violent roots last year, they did so in a manner that satisfied longtime fans and newcomers alike. It combined a classic roster, fantastic gameplay, creative (and disgusting) Fatalities, and a massive amount of content to make it the most complete entry in the notorious franchise. In an impressive feat, the team has managed to cram all of that game's content, its post-release DLC, and even more onto the Vita. Most importantly, it plays as smoothly as ever. On home consoles, Mortal Kombat featured a lengthy, CG-filled story mode, a challenge tower with 300 stages, a krypt with hundreds of unlockables, numerous minigames, 2-on-2 tag team play, and online multiplayer. This new Vita version features all of this, but adds a 150-stage bonus challenge tower, new minigames, and a surprisingly effective touchscreen-based method of performing Fatalities (players can swipe the directional inputs on the screen, eliminating accidental jumps or strikes). In terms of content, the bonus challenge tower is the most substantial addition to the package. Its 150 stages aren't simple rehashes of the ones you've already seen, as they've been tailored to take advantage of the four DLC characters (Skarlet, Kenshi, Rain, and Freddy Krueger) as well as the Vita's hardware.
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