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We have collected 6 reviews of the Metal Gear Solid Snake Eater 3D. Experts rate Metal Gear Solid Snake Eater 3D 8.2/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Metal Gear Solid Snake Eater 3D and 3DS Games.
So you walk into a car dealership, and the smooth-talking sleazy salesmen with a fake gleaming smile catches you looking over at a slick new sports car. Now, you want this car, there's no mistaking that. It's the best one on the lot. He sees the spark in your eyes and knows it's time to swoop in. \"Oh, you've got fantastic taste, I can see that right away,” says Tobias (of course his name is Tobias). \"And listen, despite how fantastic this car is in and of itself, we're having a once-in-a-lifetime offer. Right over here we have a top-of-the-line SUV and a bitchin' motorcycle, and we're throwing them in for free!” \"You've got to be shittin' me,” you say. \"I'll take—" \"But,” Tobias interrupts, \"we're offering another deal over here if you so choose." He points over to the side, where another identical sports car is also resting. \"This one here is the same make, model, color, and price, but instead of the SUV and bike, it comes with a built-in ball massager.” \"...What?” you say, somewhat flabbergasted. \"A ball massager, like for my actual balls?” \"Mhmm,” he nods with a glint in his eye, a plaid-coated jungle cat closing in on its prey.
I've never read a Jane Austen novel. I've not watched The Maltese Falcon or Gone With the Wind, nor have I seen a single episode of The West Wing. And, while I'm confessing the gaps in my cultural CV, I've only just gotten around to playing Metal Gear Solid 3: Snake Eater.This lack of prior exposure is precisely the reason I've been chosen to handle this review. With the recent release of the Metal Gear Solid HD Collection, we've already had one retrospective critique – so why not get a fresh of eyes to assess the whole shebang for the first time? Obviously the quality of the port also needs to be taken into account, so for comparative purposes I've also spent some time with last month's high-def outing.It's quite strange coming to a game like this for the first time. Hideo Kojima has his detractors, especially when discussing Metal Gear Solid 4, but the broad consensus is that Snake Eater is something of a masterpiece, the strongest entry in a vintage series. It's impossible to shrug off this reputation, as the case always is when you're dealing with a classic. Part of you worries that you won't like it, and that this will lead to bitter recrimination from your peers – eventually resulting in you moving to a tiny wooden shack on a cliff top somewhere, far from civilization.
That Metal Gear Solid 3: Snake Eater is great isn't subject to much debate. As the third modern Metal Gear title, this Cold War era stealth/action adventure was well-received upon its release, and even improved with a refined version a year later. Outside of the original Metal Gear Solid, this is about as good as it gets for Hideo Kojima's revered saga. In other words, it's a fine choice to re-release 8 years later. The only questions are whether this port is a good one, and whether it suits its target platform. Renamed Metal Gear Solid: Snake Eater 3D, this 3DS game in many ways improves upon its source material. That it takes advantage of the portable's abilities is commendable, though it still suffers from some problems both familiar and new. Serving as the earliest story in the Metal Gear Solid franchise, Snake Eater stars a CIA operative known as 'Naked Snake'. This rugged, inexperienced warrior will eventually become 'Big Boss', who serves as the genetic source material for the iconic hero Solid Snake. Origin stories can be powerful if told well, and this is no exception. MGS 3 works almost as well as the first entry in the series because it keeps its focus and rarely meanders into some of the tortuous musings that have crippled some of the other Metal Gear games.
Let's look at the facts here: Metal Gear Solid 3 (at least the Subsistence version) is easily one of my favorite games ever. I also love handheld games and have taken quite a shine to the 3DS over the past year. The final version of this remake happily clears up the technical flaws and issues of the janky demo, with respectable frame rates and a polished feel. And the optional Circle Pad Pro turns an awkward Peace Walker-style interface into something comfortable and fun. By all rights, the Snake Eater 3D should be a home run. So why do I find myself disappointed by it? The problem is that, as much as I love the game and the platform, they're just not right for each other. Just as a game as twitchy and intricate as Mega Man X has no place on iPhone, just as Game Freak is absolutely right in keeping Pokémon on portables, Snake Eater really doesn't belong on 3DS. The system simply isn't the proper fit. The game looks good, no question. It runs smoothly in most situations. Moreover, the 3DS's built in hardware effects have allowed Kojima Productions to add visual tricks that weren't present in the PS2 version of the game: Environments benefit from texturing and reflection tricks, and cut-scenes are suffused with a warm, saturated light that adds wonderful atmosphere to the game.
Nintendo has been stiffed for nearly a decade; the last Kojima Productions game to appear on a Nintendo platform was Metal Gear Solid: The Twin Snakes, a remake of the original Metal Gear Solid for the GameCube. Eight years later, Nintendo fans are finally getting another taste of Snake. It's a remake, but it's of arguably one of the best entries in the series. Metal Gear Solid: Snake Eater 3D is based on the PlayStation 2 original released in 2004. Much has changed since then, and Snake Eater has been updated to cater to contemporary expectations. It's very much the same game, but the updated controls and visuals make this remake on the 3DS the best version of the game to date. For the uninitiated, you play the part of CIA operative Naked Snake (known as "Big Boss" in later games) on a covert mission in Soviet territory. Your mission is to destroy a mobile missile launcher, the Shagohod, capable of firing nuclear payloads at the United States from any terrain. As you maneuver Snake toward his goal, you infiltrate enemy territory using your environment to shield your presence from the watchful gaze of the enemy.
Metal Gear Solid 3 is, to my thinking, one of the finest games ever created. I'm hardly alone in this opinion, so the announcement that the game would be converted to Nintendo 3DS seemed like an amazing coup for the system. How times have changed. Since then, Sony has announced its own new portable system; Konami has announced its intention to port the game to Vita; and Snake Eater 3D demoed at E3 2011 and broke our hearts with its poor quality. As we near the final release of the game -- pushed back from a tentative fall 2011 release to the middle of next month -- Konami has published a playable demo on the Japanese eShop. This new demo covers much of the same territory as the E3 playable build, yet it goes a long way to soothe our concerns over the conversion's quality. Why no U.S. counterpart yet? Probably because one of the biggest new additions, support for the Circle Pad Pro peripheral, isn't especially practical; the add-on launched in Japan in December but won't be out here until next month. Even besides Circle Pad Pro support, the latest revision of Snake Eater 3D represents a huge jump in quality over the shuddery mess we played last summer.
|Metal Gear Solid Snake Eater 3D||$23.98||See it|
|Metal Gear Solid Snake Eater 3D||$27.63||See it|
|Konami METAL GEAR SOLID 3D||$27.71||See it|
|Metal Gear Solid: Snake Eater 3D [Japan Import]||$79.8||See it|
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