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We have collected 6 reviews of the Kingdom Hearts 3D : Dream Drop Distance. Experts rate Kingdom Hearts 3D : Dream Drop Distance 7.9/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Kingdom Hearts 3D : Dream Drop Distance and 3DS Games.
Kingdom Hearts sure has come a long way. From its debut back on the PS2, it has seen releases on the Game Boy Advance, Nintendo DS, PSP and now the 3DS. While I wasn't that much impressed with the earlier iterations of the handheld Kingdom Hearts games, namely Kingdom Hearts: Chain of Memories and even Kingdom Hearts 358/2 Days, I really loved Birth By Sleep. From the various gameplay mechanics introduced, to the gorgeous graphics on the PSP, it was one of my favorite KH handheld iterations to date. I can now say that Dream Drop Distance sits alongside Birth By Sleep as one of the best handheld entries to date. KH3D once again puts Sora and Riku into the hands of player as they are tasked with going through the Mark of Mastery exam, in order to prepare to take down the returned Xehanort. Unlike our protagonists in Birth By Sleep however, Sora and Riku must travel to and save seven different worlds that are in the state of deep sleep. Don't worry though, this is no snooze-fest. While some mechanics make a return from Birth By Sleep, such as Link attacks, there are numerous changes to the formula here.
Whenever I see an article or post about the delays on Final Fantasy Versus XIII, I shake my head and think about Kingdom Hearts. The director for both is Tetsuya Nomura. But he's not just the director for the first Kingdom Hearts, but he's also the director for all of them, including the handheld and mobile games. If we count both Kingdom Hearts Coded and Re:Coded as separate games, Nomura's directed five Kingdom Hearts games since FF Versus XIII was announced. It's not hard to do the math to see why maybe the other game has been a long time coming. There's also no reason to push it, since Kingdom Hearts isn't hurting Square Enix much at all. Kingdom Hearts: Dream Drop Distance is crazy. I don't mean "crazy" like other handheld Kingdom Hearts games, which are there to feed new information slowly enough about the main storyline to keep fans hooked into every release (and inspire Sora/Riku slash fiction). I mean "crazy" in that the gameplay is nuts. Instead of drawing out an introduction of the game's 7+ gameplay mechanics over an extended period of time, the game crams them one after another into the first area you visit.
The premise of the original Kingdom Hearts couldn't have been simpler; gather some of Disney's most popular movies, turn them into video game levels, and layer a thin story on top to unite these varied ideas in a single package. The original game had its issues, but the basic premise at least held the promise for a string of sequels to transport us to an entirely new collection of Disney worlds with each successive installment. Unfortunately, it didn't take long for Square to betray the charms of this basic concept; since 2006's Kingdom Hearts II, the series has grown into an exercise in repetition, with the added bonus of a hydra-headed plot that's become the inside-est of baseball to all but the most devoted fans. With Dream Drop Distance, Square once again complicates the simple Kingdom Hearts premise with its dog's breakfast of a plotline and an abundance of poorly implemented mechanics, which will no doubt leave fans of the first game doubtful that the RPG giant will ever recapture that Disney magic. As expected, Dream Drop Distance sends series' protagonist Sora to a collection of Disney-based worlds under a flimsy pretense that allows the plot to continue marching in place until Square can produce a proper console sequel.
No one can lighten the mood quite like Donald Duck can. The world may be on the brink of destruction, and the boundaries of reality blurred across the time-space continuum, but with a single quack and a well-timed waggle of that feathery tail, it's all forgotten. And therein lies the reason for Kingdom Hearts 3D: Dream Drop Distance's success. For all of its saccharine melodrama, hammy voice acting, and nigh on impenetrable plot points, those little touches of Disney magic--coupled with some fast-paced combat--make this grandiose action role-playing game an endearing and entertaining adventure. Of course, if you're not a fan of Mickey Mouse and his well-known entourage, then chances are a lot of that Disney charm will be lost on you. Likewise, if you've never played a Kingdom Hearts game before, then the already complex narrative becomes an impenetrable fortress of intertwining plot points. The game does its best to fill you in on the details via a series of flashbacks and essay-like recaps of past games, but with six games and six sprawling narratives to make sense of, only the most hardened of fans are likely to follow it all.
While some players won't tune into the Kingdom Hearts series again until the title includes a \"III,” others keep up with the new installments no matter what. Dream Drop Distance is one of those titles that reaffirms your faith in Kingdom Hearts (like Birth by Sleep) rather feeling like an obligation (like Re:coded). If you've passed up other non-numbered entries, this game provides an extensive journal brimming with plot summaries and character info. It's not easy to boil-down a 10-year-old series as convoluted as Kingdom Hearts can sometimes be, but Dream Drop Distance does a great job.The story picks up after Re:coded with Sora and Riku tasked by Yen Sid (the sorcerer from Fantasia) to take the Mark of Mastery exam, become keyblade masters, and grow powerful enough to face the coming of villain Master Xehanort. To pass, they must awaken seven sleeping worlds based on Disney properties, as per usual.Some levels are new to the series, like The Hunchback of Notre Dame, while stages based on Tron: Legacy and Pinocchio feel new since you're dabbling in different areas that weren't in the previous games.
Disney and Final Fantasy - it's the mash-up we never knew we always wanted. Now Kingdom Hearts, the franchise that seemed like such a stretch when it first debuted for PlayStation 2 in 2002, is celebrating its 10th anniversary. Commemorating the occasion is the release of Kingdom Hearts 3D: Dream Drop Distance for Nintendo 3DS, a fitting culmination of 10 years of keyblade action. Kingdom Hearts 3D marks the return of Sora and Riku, two of the franchise's most beloved characters, both of whom date back to the very first game. Dream Drop Distance follows the two heroes as they attempt to pass the Mark of Mastery exam (which entails each of them saving parallel versions of seven different worlds). If they pass, they'll be deemed true Keyblade Masters, with the tools and know-how to combat the return of the evil Xehanort (teased at the end of Kingdom Hearts Re:coded). If they failâ?¦ well, let's just say failure isn't an option. In addition to the concepts that have come to be KH staples (Disney-themed worlds to explore and save, Final Fantasy throwbacks and cameos, a focus on characters and collection, and so on), KH3D also brings several new mechanics to the series.
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