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You're going to need them. Activision isn't the first company to try capturing lightning in a bottle by invoking the name of Goldeneye. No one is envious of n-Space's position either. While they're weathered, experienced hands have churned out quite a few DS-bound first-person shooters, a port of a remake of Goldeneye for the Nintendo 64 has to be a daunting task. The responsibility of introducing new generations to the classic first person shooter title rests squarely with them. Goldeneye 007 for DS puts Daniel Craig in the role of Bond and attempts to remake the original plot with modern gameplay. Apparently, modern gameplay means the players control of the first-person camera is taken away more often for more cinematic killing and exposition and the ability to aim down the sights. This might translate into some interesting set pieces, but it really drags down the general flow of gameplay. Longtime Goldeneye fans will be disappointed that their favorite classic moments aren't quite there anymore. While the graphics are impressive for the platform, they bog down the framerate and general gun play.
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