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We have collected 7 reviews of the God of War 3. Experts rate God of War 3 9.4/10. Reviewsor.com helps you find reviews, best prices, user reviews of the God of War 3 and Playstation 3 games.
Building a sequel to the first two God of War games is no simple feat. As masters of their art, they practically defined the hack-and-slash genre and set a standard for what other titles of their ilk should be achieving in terms of combat, level design and narrative - not to mention the technical wizardry they squeezed out of the PS2 during the last stages of its prolific existence. That's a mighty accolade to compete with, but when it comes down to it, God of War III's response is pretty simple. What other games build up to and rely on for their heart-stopping finales, God of War III offers up on a platter the second you step into Kratos' sandals. It essentially begins where any other game would end in terms of enormity, and whereas putting one's strongest foot forward in any other case would normally result in a gradual decline in quality, God of War III consistently delivers the heart-pounding action that has shaped one of the best series of games ever created. Is that good enough for you? God of Awe As we join Kratos for the third and final time, he's well into that ascent up Mount Olympus on the back of Gaia that marked the end of the second game.
After slicing a rampaging Minotaur repeatedly with your trusty Blades of Exile, you finally knock the exhausted beast down, leaving it dazed and disoriented from your virtuosic display of hatred-fueled combat. As the Minotaur writhes on the ground, badly wounded but still not ready to succumb to death's waiting embrace, you sprint over and take hold of its piercing horns. With muscle-tearing effort, you grapple with the monster, twisting its neck as it desperately tries to break free of your hold. A horrific snap echoes across the room: You have won the fight. His limp body falls pitifully to the ground, forgotten as you run off to your next conquest. God of War III relishes death like few other games, glorifying the downfall of mythical beasts, rock-solid Titans, and not-quite-immortal gods in grotesque and satisfying fashion. The visceral combat and overwhelming sense of scale that have become the hallmarks of this brutal franchise have been pushed further than ever before in God of War III, creating an experience so focused and explosively fun that it's hard to put down, and even harder to forget. A Titan can't look away from a good fight, either. Kratos has serious daddy issues. After being momentarily killed by his father, Zeus, at the beginning of God of War II, Kratos has spent every waking hour trying to return the favor.
Let's get this out of the way: the opening 45 minutes of God of War 3 are indescribably brilliant. Make no mistake; you won't have seen a video game with production values anywhere near this. It is utterly incredible, and a sequence that blows me away every time I play it (four times and counting). But it is just 45 minutes out of a game that spans 10 or so hours. Does the rest of the game live up to such a show-stopping introduction to the series on PS3?Perhaps inevitably God of War 3 struggles to better the glorious mastery of the console it achieves in its opening, but, even during the moments when God of War 3 seems somewhat subdued in comparison to its own high standards, it's still more epic than any other hack 'n' slash I've ever played. Kratos has finally made his way onto the PS3 and is more bad-ass than ever.Slight spoilers for God of War 2 are coming, but seeing as GoW3 picks up directly after the end of that game, it can't be helped. It begins with the titans scaling Mount Olympus, all trying to get to Zeus, the king of the gods. Kratos is hitching a ride on the back of Earth titan Gaia, as he too tries to reach the god of the sky and thunder. Poseidon, god of the sea, is sent down from the top of Mount Olympus to deal with Gaia and the in-tow Kratos, and from then on you're set for 10 hours of carnage, mayhem and Greek mythology and melodrama.
Amazingly, it's only been three years since God of War II shattered all preconceptions of what was possible on a then current-gen console. As anyone fortunate enough to get their hands on the still-unreleased-in-Europe God of War Collection will attest, it's not only one of the finest games of the PlayStation 2 era, it still holds its own, both technically and creatively, against virtually every game released since. It's no surprise then that Kratos' PlayStation 3 outing isn't just a good looking game, it's an absolute technical powerhouse, single-handedly redefining what's possible and - more importantly - what we should expect from gaming at this point in the current-gen lifecycle. Doubtless, you've heard first-hand accounts of God of War III's breathtaking opening assault on Mount Olympus by now - a sequence which is worth the price of admission alone. In terms of impeccably choreographed action and astonishing sense of scale, it's absolutely unparalleled. As the camera pitches recklessly skyward passed behemoth Titans clambering through the clouds, with the relentless cacophony and carnage of the impending apocalypse exploding around them, it's absolutely spectacular.
GamePro
03/2010
No longer available...
God of War 3 is more than an action game: itâ??s the conclusion to a commercially successful and critically acclaimed series that acts as the â??faceâ?? of Sonyâ??s entire gaming brand; what Master Chief is to Microsoft and Mario is to Nintendo, Kratos is to Sony. As such, God of War III was burdened with a Herculean set of tasks. But while it lives up to the high bar set by the previous installments, it canâ??t quite bear the weight of bringing the epic story of Kratos to a meaningful end. Itâ??s still a finely crafted action experience that fully showcases the PS3's immense capabilities but it isn't the satisfying conclusion that fans both want and need. Talk about high expectations: as the final chapter in what is arguably the most successful action game franchise ever created, God of War III has a lot of things it needs to accomplish. One, it has to be a huge commercial success; two, it has to showcase the full capabilities of the PS3 hardware and raise the bar in terms of visual quality and gameplay refinement; and finally, it has to cap off the series' narrative arc in a way that not only meets fan expectations but brings all of the threads together into a cohesive and satisfying end.
Words like “visceral” and “brutal” are used to describe many violent games these days, but they wield the fullness of their meaning in God of War III. No other terms so completely convey the gut-wrenching sensation of eviscerating a mythical beast, decapitating a deity, or carving up a titan. While moments like these have defined Kratos over the years, God of War III isn’t amazing just because it’s violent; it’s amazing because it conveys these experiences in ways you have never seen before. Kratos’ stylishly elaborate combos and vicious context-sensitive kills have been adapted and emulated many times, making the video game landscape a bloodier and more epic place. In the years since God of War II, while others were chasing the shadow of Kratos’ fighting style, the team at Sony Santa Monica was elevating the scale and intensity to a level that once again proves Kratos is the undisputed king of the genre. Something awesome is constantly happening in God of War III. Monsters slink from the shadows, titans break through walls, and gods launch divine assaults – and it’s all woven seamlessly into the gameplay.
God of War is my favourite PlayStation franchise. I loved both PS2 games and the PSP iteration, Chains of Olympus, is one of the best handheld games ever made. GoW 3 is perhaps the last great Sony exclusive left to hit the PS3, carrying a draw that new IPs just don't have. It may not have made it for a Christmas 2009 release, to the disappointment of millions of eager PS3 owners, but it's undoubtedly going to be one of the biggest games of 2010 and will be a big reason for fence sitters to finally pick up the console come March. We've already seen and played the E3 2009 demo numerous times, but with its release to select PSN members we thought we'd give it another run through in order to make the wait a little easier. First things first. If you played a previous title in the series you'll feel instantly at home with the controls. God of War 3 might be played on the PS3 Dual Shock 3, but it feels just as it did on the PS2. You've got a heavy attack, weak attack and grab, all modifiable via L1. The shoulder button also doubles as block, with parries activated by well timed blocks - this can then be followed by a special counter attack move. The demo also includes a bow and arrow for long range attacks, as seen in previous games.
| Retailer | Information | Prices | |
|---|---|---|---|
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God of War III | $20.99 | See it |
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God of War III | $25.74 | See it |
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God of War III | $26.25 | See it |
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God of War III | $28.86 | See it |
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God of War III - PlayStation 3 | $29.99 | See it |
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Sony God of War III | $29.99 | See it |
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God of War 3(euro) | $38.98 | See it |
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SONY GOD OF WAR 3 PlayStation 3 the Best for PS3 [Japan Import] | $47.84 | See it |
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God of War III (PlayStation3 the Best) [Japan Import] | $53.82 | See it |
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