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We have collected 5 reviews of the FIFA Football. Experts rate FIFA Football 8.1/10. Reviewsor.com helps you find reviews, best prices, user reviews of the FIFA Football and PS Vita Games.
There's a right way to do a sports game, and then there's a wrong way — FIFA Soccer usually does things the right way. So with their first entry on the PS Vita, EA Sports went to a game that hits the mark. FIFA Soccer is a shining example of how sports games should play on the Vita, and it's a hell of a strong launch title. This is the FIFA game that you've come to know and love. All of the features that you're accustomed to are there. The amount of depth is really impressive for a handheld game. I'll start with the graphics — the hi-def player models and animations are just a sliver shy of the quality of the PlayStation 3 version. Animations are smooth, and there's never any slowdown in the framerate when I go in for a slide tackle — even if I am getting yellow cards for them. The commentary is cut back a little from FIFA 12, but it's just enough to give an authentic feel to the game. The crowd really gets into every goal I score, probably because they're few and far in between. Speaking of authenticity, FIFA Soccer boasts 500 licensed clubs with their true rosters. I'm an LA Galaxy fan, but playing against Manchester United just isn't fair. Donovan deserves better than a 3-0 loss because of my abilities.
That headline might sound like some kind of advertising call-out from Electronic Arts, the publisher of the hugely successful FIFA franchise, but in reality, I wrote that one myself. I'm not normally entertained or even interested in football (I'm an American, so it's "soccer"), but I've just put down the game's port to Sony's new PlayStation Vita, and I can only say one thing: No other game to date has impressed me with the PlayStation Vita's power like FIFA Soccer has. It is truly a portable console-quality experience. Everything from the graphics, to the sound, to the gameplay, to the presentation proves that the experiences you have at home on your couch can be taken on the go with you. While I've been told that much has been taken from last year's FIFA, little of those nuances made an effect on me. When you first start up the game, you'll notice that you've loaded up The Arena, an interactive menu screen where you can kick the ball around and try out FIFA Soccer's first piece of Vita genius: rear touch-panel goal shooting. Essentially, the rear panel of the Vita is turned into the goal, so if you tap the back of the handheld in the upper right corner, the ball handler will shoot for that point in the goal box.
Modelling FIFA Football after FIFA 11 isn't a bad thing, but in doing so EA has released a game that fans of FIFA 12 will find hard to play if they're going to continue playing the latest version. On one hand it's undoubtedly the best handheld football game I've ever played, delivering a true home console experience, but it's also a step back compared to FIFA 12.If you've not transitioned to the new defending systems EA introduced in FIFA 12, you'll be able to jump into this with relative ease. Sure, the excellent Player Impact Engine isn't included here, but aside from that the two games are largely comparable. The problem comes if you did invest the time and effort into learning the new tactical defending.In FIFA 12, EA encouraged players to do away with the overly simplistic "hold button to tackle" technique that the series had relied on for quite a few years. The new system in FIFA 12 centres on player position and impeccable timing when going in for a tackle, and often you're better off merely using a player's weight and position to prevent attackers making progress. That technique cannot be adopted in FIFA Football for Vita. You hold down X to track and tackle the opposition, just like you did in FIFA 11.
Despite the fact that the Vita is brand-spanking new technology, FIFA Soccer on the platform is dated. A year old, to be exact. That means I'm not talking about FIFA 12, which was a great step forward for the franchise. Instead, this Vita FIFA takes after FIFA 11 – a game that I find hard to go back to.Going strictly by the Vita's capabilities, it's hard not to be impressed by what this game looks and feels like on the handheld. The two analog sticks replicate many of the beautiful gameplay moments that the franchise has become known for, and shooting using the back touchscreen is a fun experience. It actually does a good job of being intuitive but not too easy to pull off every time. This attempts to replicate the fact that finishing with a precise, killer shot on net isn't always as easy as it seems. But actually playing the game is different than just being excited about what the hardware itself has done or can do. That's because I've already played FIFA 12, and that makes going back to what is effectively FIFA 11 tough. I already know there's a better soccer experience out there (albeit on my home console).
FIFA 12 recently became the best-selling sports game of all-time. That's not an easy act to follow. And while FIFA 13 faces a daunting task, it's an even more forbidding proposition for FIFA Vita – a game which, by its own admission, aims to reproduce the next-gen FIFA experience on a handheld. For the most part, it succeeds admirably. As soon as you start you're impressed with the fidelity of its presentation. Start, menu and loading screens are indistinguishable from those in FIFA 12. It's the same slick yet unostentatious interface that so many are familiar with. You'll be forgiven for thinking it's the same game. But menus, however pretty and sumptuous, are superficial; it's the gameplay that really showcases what the Vita can and can't do. One of its major successes is preserving FIFA's core gameplay undiluted – moving, passing, shooting, all remain unaltered. So if you're putting down a console controller for the Vita, you'll be able to continue playing without the need of an adjustment period. In-game visuals are fairly impressive throughout, with player likenesses remaining strong and stadiums looking impressive. Occasionally the frame-rate drops, but it never gets so bad as to ruin the game or detract from the overall high-quality experience.
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