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We have collected 8 reviews of the FIFA 11. Experts rate FIFA 11 8.8/10. Reviewsor.com helps you find reviews, best prices, user reviews of the FIFA 11 and Playstation 3 games.
Electronic Arts attends to the oversaturation of the FIFA franchise with FIFA 11. Though, after a dismal outing with their World Cup iteration, FIFA 11 at least puts the series back in the direction of improvement rather than irrelevancy. In general, FIFA 11 isn’t a huge departure from FIFA 10 or World Cup South Africa. The return of Be A Pro mode (start as a reserve and work to joining the squad), online club play, and the career mode should keep longtime fans sucking at the teat that is FIFA 11. It keeps giving back in terms of replay value, but the improvements aren’t astounding when matched side-by-side to the past incarnations. Personality+ is the bright spot as its addition should catapult the series towards having more intelligent computer AI to compete against, while also playing alongside better teammates. It’s not 100 percent lifelike as there are times when defenders are attacking too much on occasions when they would be better pressed to pass, but for the most part, the computer AI has received an upgrade in comparison to the past two titles in the FIFA series. The thrill of competing against a defender as they attempt a tackle to steal the ball back in their favor has never felt more authentic than it has in FIFA 11.
After a steady rise in quality over the last few years, FIFA 10 added yet more welcome new features and game modes while refining the core gameplay. It's a tough act to follow for FIFA 11, but thanks to more realistic gameplay, new game modes, and more features, this is the best and most comprehensive FIFA game yet. The main improvements are refinements to the gameplay, rather than revolutionary new game modes as we've seen in previous years, but they're significant enough to make EA Sports' latest offering well worth the upgrade. The changes to this year's game aren't all immediately apparent, but they are welcome and make the game deeper and more realistic. The biggest change is the physicality between players--whether it's a winger holding off a defender, or two players tussling in the box, FIFA 11's players are constantly fighting each other for the ball. This increased tactility has an impact on the gameplay, adding an emphasis on player strength and speed, making player interaction more brutal, and producing some nice touches that add to the realism. For example, if you perform a crunching tackle, the tackler will sportingly tap the downed player on the back as he runs by to collect the ball.
FIFA 11. It's FIFA 10, but better. After playing this year's version of EA's blockbuster football sim, that's the best I could come up with for an opening. It's true, though. FIFA 10 was by far the best football game I'd ever played, and this latest iteration is that game with a smattering of new features, tweaked and refined where needed. As such, you can probably stop reading now if you want. What follows is about 1000 words on exactly what's new, what's changed and what makes it a better game, but it's still essentially a trumped-up version of FIFA 10.On the pitch is where the changes matter most, so I'll jump straight in to how this year's game feels to play. At risk of sounding like a broken record, FIFA 11 initially feels very similar to FIFA 10, but after a few games the differences in player physicality start to become abundantly obvious. Whereas in 10 you could somehow wrestle the ball away from a giant even if you had control of a player barely big enough to go on the rides at Alton Towers, now it's a whole lot more difficult. Player size and weight will determine if you can hold off a pursuing defender, or snuff out danger by simply pushing away the oncoming attacker.Other changes are less immediately obvious.
All of the EA Sports titles I've played this year curiously follow a similar pattern: They feature solid gameplay with some new features that are interesting but don't necessarily change the world or solve old, lingering problems. In other words, FIFA 11 lands just short of greatness. FIFA 11 continues its recent excellent form on the pitch. You can easily execute a variety of attacks with the controls, whether that's with build-up play, exploiting back lines with timed runs and player speed, or using the skill moves to take on defenders one-on-one. The new variance in the passing game is welcome and thankfully not too difficult. Making good passes depends on body positioning, how you address the ball, and player skill. FIFA's free ball physics have come a long way, and this game usually feels realistic while still giving you the freedom to control the ball with a high degree of fidelity. However, occasionally it feels like you are denied access to a free ball either because the game won't let you switch to the player closest to the action or because the AI has already determined that the other player is only one with a shot to gain possession.
In football, sometimes it's not about the big signings or the headline additions. Take Ferguson's United; at its spine are the same core players that have helped the club dominate domestic football for the best part of a decade, and no number of star signings elsewhere in Manchester look likely to change that. EA Sports' FIFA 11 is a similar proposition; there are no grandstand new features to dazzle and no major upheavals to the existing formula, but that doesn't stop it from being the best FIFA yet and by extension perhaps the best football game there's ever been. If FIFA 10 realised the potential that was apparent in the series since its reboot at this generation's dawn, then FIFA 11 is more about refinement. What's really impressive about this year's effort is how far and wide that enhancements have reached. If you had any gripes about the brand of football that previous FIFAs laid out then they're likely to be answered here. As before in FIFA, the weather can have a profound effect on the game. FIFA 11's most profound tweak is something you won't find being boasted about on the back of the box, but its bearing on the game is beyond measure.
Videogame sports franchises are a lot like the real thing: By the time you realize your team's over the hill and in need of some fresh ideas, it's often too late; that championship window tends to close suddenly and unexpectedly. After all, just look at the shameful performances turned in by veteran European powers France and Italy at this summer's World Cup in South Africa. Meanwhile, Germany, a traditional powerhouse that took a chance on some younger talent, did much better than expected. I sensed the potential for a similar dynamic when I spoke to FIFA creative director Gary Paterson at an EA event earlier this year. For the most part, Paterson seemed satisfied with FIFA 11's direction, even lauding the much-maligned penalty-kick interface introduced in FIFA World Cup: South Africa -- a mechanic that returns here unaltered, despite numerous player complaints. At that same EA event, it was clear that Madden creative director Ian Cummings was dissatisfied with the direction of his franchise and knew the series needed an infusion of fresh ideas.
No one ever wanted to be in goal when I played football at school. Being in goal meant you'd get your school uniform covered in dirty wet ball-shaped patches, you wouldn't be able to score and you'd be blamed if your class lost the match. Everyone wanted the glory of hitting a screaming volley into the top corner, just below the window to Mrs Wickins' class - no one wanted to dive around on hard, wet concrete. But someone somewhere must have wanted to play in goal, or are our Premiership goalies simply the kids who got put there because the harder boys wanted to be Alan Shearer? Whatever the truth, you can see what it's like to be stood there in EA's FIFA 11, as this year you can play as the goalkeeper.If you don't have any interest in this new addition to FIFA 11, I advise you skip this preview and read one of our others. This little update ahead of the game's launch early next month is entirely focused on what it's like to be the man between the sticks and whether or not I think it's going to be worth playing come October.I jumped into the shoes of Heurelho Gomes, in goal for the mighty Spurs as they took on Arsenal at White Hart Lane. I expected I'd be in for an easy time, what with Tottenham's rock-solid defence and Arsenal's lack of fire-power up front.
FIFA 10 did very well for itself, selling roughly seventy zillion copies and averaging all kinds of critical acclaim. Kicking a virtual football into the back of the net has never been so fun - or lavishly produced, for that matter. Of course, the wheel of time refuses to stop turning, so the team at EA Canada must step up and produce a worthy sequel. Such is the way of things.But the studio isn't resting on its current run of success: at a recent preview event in EA's Guildford office, line producer David Rutter took the time to show a screenshot detailing the team's bugs and feature tracking software - and just how much work was going into quashing the problems. It's easy to picture Rutter as a perfectionist, obsessing over what the team can do to get perfect 10 review scores instead of being happy with solid 9s.There's even a graph, so you know he's serious. They've mapped the gameplay experience of FIFA 10 across the X axis, and plopped the quality on the Y: FIFA 10 maintains a steady 9 and occasionally dips into the 8's, but the projected graph for FIFA 11 stays on the same 9 but spikes into the 10s. It's intended as a bit of a joke, but the underlying message is deadly serious: EA wants FIFA 11 to be the best football game of all time.
| Retailer | Information | Prices | |
|---|---|---|---|
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Fifa 11 Ps3 Ea Sports | $28.19 | See it |
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FIFA 11 PS3 | $28.72 | See it |
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FIFA Soccer 11 | $39.27 | See it |
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Electronic Arts EA BEST HITS FIFA11 World Class Soccer for PS3 [Japan Import] | $55.76 | See it |
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