2 expert reviews - 0 user reviews
We have collected 2 reviews of the Dragon's Lair Trilogy. Experts rate Dragon's Lair Trilogy 5.5/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Dragon's Lair Trilogy and Wii games.
Considering that the Xbox 360 has been around for over six years, it's a little surprising that we haven't seen a port of the 1983 classic Dragon's Lair until now. Not only is it one of only three games accorded permanent exhibition status at the Smithsonian Institution (along with Pac-Man and Pong), but it has also managed to worm its way onto everything from the Commodore 64 and NES to the iPhone in the intervening 29 years. Most of these were uninspired rehashes that brought almost nothing new to the experience, but this latest incarnation's leaderboards and Kinect support at least mark a step toward variety. Unfortunately, that's still not enough to make it worth your time. Dragon's Lair was a colossal hit back in the days when visuals in video games were first evolving from wads of pixels to recognizable and iconic sprites such as Mario. Its appeal lay in its novelty. Harnessing the talents of celebrated animator Don Bluth, Dragon's Lair marked an ambitious attempt to jump over 10 years into the future, chucking the standard digital conventions of the day and being based entirely on animation. At the time, it worked. In an age when Mario still wasn't "super," arcade goers could laugh at the antics of the goofy knight named Dirk the Daring on his quest to rescue the sultry Princess Daphne from the clutches of the dragon Singe.
I have to get this out of the way: there were only two Dragon's Lair games in the arcade, so right there the game starts out on the wrong foot with anyone who might've been a fan of the classic laserdisc games. If you were a frequenter of arcades in 1983, there's a fantastic chance that the draw of laserdisc-driven animation was enough to get your 50 cents at least once. But other than the flawed name – and possibly the dated, simplistic gameplay – Dragon's Lair Trilogy is a fine collection of three noteworthy arcade games. It is hard to get excited for yet another port of Dragon's Lair, Dragon's Lair II and Space Ace, but at the very least the Wii conversions are spot-on recreations with fantastic video quality and control that stays true to the originals. The original Dragon's Lair shocked a whole industry in 1983. You can thank SEGA's Shenmue for coining the term "Quick Time Events," the idea of incorporating specific button inputs to control pre-determined action sequences in video games. God of War embraces Quick Time Events, as do the latest Resident Evil designs. But it all started with Dragon's Lair: hit the joystick or tap the action button at appropriate points in the animation to continue the scene.
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