Dragon's Dogma

Dragon's Dogma

5 expert reviews - 0 user reviews

7.2/10
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We have collected 5 reviews of the Dragon's Dogma. Experts rate Dragon's Dogma 7.2/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Dragon's Dogma and Xbox 360 games.

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Dragon's Dogma Reviews

VideoGamer

05/2012

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7.0/10

Dragon's Dogma Review

In the wake of Japan's dwindling games market, Capcom's been courting the West for most of this console generation. For a while, the publisher concentrated on ideas that might appeal to us Brits and our American cousins. Then the published handed a torrent of its properties to lesser-known Western developers, with the assumption that these guys would know what they're doing because they're from round here. The patchy results have been inconsistent at best, and there's still a niggling feeling that the publisher doesn't quite know what it wants to be doing. Ironic, then, that the Japanese giant's biggest success story the past few years has been with its altogether local flavours of Monster Hunter, which is presumably why its latest attempt at 'going West' has been taken back in-house. Dragon's Dogma looks every inch a Western RPG, with all the hallmarks you'd expect: a sprawling open world, the Tolkien setting and people that say the word 'aught'. Oh, and real time combat. Yet beneath all of this, Dragon's Dogma is very much a Japanese videogame, which is probably why, at first at least, it doesn't feel quite right.Venture into the game's verdant world of Gransys expecting to get your Skyrim on and you're going to leave very disappointed indeed.

VideoGamer

05/2012

Read more...

7.0/10

Dragon's Dogma Review

In the wake of Japan's dwindling games market, Capcom's been courting the West for most of this console generation. For a while, the publisher concentrated on ideas that might appeal to us Brits and our American cousins. Then the published handed a torrent of its properties to lesser-known Western developers, with the assumption that these guys would know what they're doing because they're from round here. The patchy results have been inconsistent at best, and there's still a niggling feeling that the publisher doesn't quite know what it wants to be doing. Ironic, then, that the Japanese giant's biggest success story the past few years has been with its altogether local flavours of Monster Hunter, which is presumably why its latest attempt at 'going West' has been taken back in-house. Dragon's Dogma looks every inch a Western RPG, with all the hallmarks you'd expect: a sprawling open world, the Tolkien setting and people that say the word 'aught'. Oh, and real time combat. Yet beneath all of this, Dragon's Dogma is very much a Japanese videogame, which is probably why, at first at least, it doesn't feel quite right.Venture into the game's verdant world of Gransys expecting to get your Skyrim on and you're going to leave very disappointed indeed.

IGN

05/2012

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7.5/10

Dragon's Dogma Review

Capcom's fantasy RPG Dragon's Dogma has been a long time coming, and it's looked more and more interesting every time we've seen it, boasting robust action-focussed gameplay and an innovative Pawn system that lets you enlist avatars created by other players to fight alongside you. It often feels like an offline MMO, with a vast, scenic and perilous world to explore and a selection of thousands of characters to choose as your companions. It's an interesting example of genre and style-mixing within the RPG, pulling in elements of traditional Japanese role-playing and churning them together with action-RPG physicality, open-world adventuring and MMO party tactics. Dragon's Dogma regularly reminds you of other games. There are flashes of Dark Souls in the real-time combat, of Skyrim in its open wildernesses, and of Shadow of the Colossus in its large-scale battles. Sometimes, these associations work in Dragon's Dogma's favour; other times, they just remind you how short the game falls of these outstanding inspirations. It offers a lot of innovative ideas and a real sense of adventure, but it's also rough-edged and sometimes oddly hollow.

Game Revolution

05/2012

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Dragon's Dogma

Dragon's Dogma is not made for first impressions. The flaws are visible within the first hour—the dated character modeling, minor clipping, lip-synching issues, and party members constantly blurting dialogue over each other. Then there's the chance that you find the combat too challenging, the music too ambient, the NPCs too plain, and the story too vacant. The reasons for prematurely ejecting the disc are numerous, but if you're able to withhold your judgments for little more than three hours, you'll find that Dragon's Dogma is an amazing realization of one of the best new ideas to come from Capcom, let alone Japanese developers, in an excruciatingly long time. Understanding the design behind Dragon's Dogma means dutifully noting its influences, first and foremost being the popular but infamously difficult Demon's Souls and the second being the open world of The Elder Scrolls V: Skyrim. Somewhere in between the two sits the medieval world of Gransys, comprised of continuous areas with paths clearly outlined by mountain slopes and seaside cliffs. Dungeons, castle ruins, pickable herbs, and a whole bestiary of threats pepper the landscape, all waiting to stop you in your tracks. This picturesque world isn't as punishing as the kingdom of Boletaria in Demon's Souls, but only if you're careless.

1UP

02/2012

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Dragon's Dogma (Preview)

Before playing the first few hours of Dragon's Dogma a few days ago, I didn't really know much about the game. In fact, my awareness of Capcom's upcoming RPG basically boiled down to a vague awareness that it's supposedly the most expensive product the company has ever produced, and the fact that the nickname for the game around the office is the rather pejorative "Monster Hunter for white people." Having spent a little hands-on time with the game, I can't speak to the former -- honestly, it's a little rough around the edges for what's supposed to be a big-budget Capcom project -- but I can definitely see where the latter comes from. Yet where others have expressed scorn about the Dogma's seeming intent to create a Monster Hunter-sized success in the West, I don't see it as a bad thing. On the contrary, Dogma has potential to be a real hit. Granted, there's no such thing as a sure-fire formula for success, especially with a new game that has no ties to existing series or properties, but the game has a lot of things going for it here. For starters, Dogma is very zeitgeisty, for lack of a better word. It intersects with a fair number of current trends and gamer obsessions; almost by accident, Capcom seems to have come up with an RPG that is very much a product of the times.

Prices

Retailer Information Prices
Amazon Marketplace Dragon's Dogma $18.4
TigerDirect.com CAPCOM DRAGONS DOGMA (M) $27.26
Amazon Dragon's Dogma $29.99
Amazon Marketplace DRAGONS DOGMA X360 $34.06
Amazon Dragon's Dogma: Dark Arisen $36.37
Amazon Marketplace Dragon's Dogma: Dark Arisen $38.4
Target Dragon's Dogma Dark Arisen (Xbox 360) $38.79
Best Buy Dragon's Dogma: Dark Arisen - Xbox 360 $39.99
J&R Music and Computer World Dragon's Dogma: Dark Arisen - Xbox 360 $39.99

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