2 expert reviews - 0 user reviews
We have collected 2 reviews of the Cubic Ninja. Experts rate Cubic Ninja 5.5/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Cubic Ninja and 3DS Games.
In Cubic Ninja, you guide a quadrate warrior through a series of increasingly hostile levels by tilting the 3DS. Gliding down twisted corridors is as effortless as it is novel, and there's an undeniable joy in winding your way through a particularly nasty stretch unscathed. But that thrill quickly dissipates once the difficulty ramps up; later levels demand a degree of precision that is maddeningly high considering the limited controls, and the game's strong reliance on unseen traps turns your free-floating fun into an arduous series of trial-and-error failures. Cubic Ninja's inconsistent level design hampers much of the appeal of this motion-control adventure. A cubic ninja doesn't have much reason to exist without a princess to rescue. The story setup is one you've heard a thousand times before, but it's worth paying attention to thanks to its air of irreverence. Tongue-in-cheek jokes are sprinkled throughout the scrolling words that introduce each new section, and they provide enough charm to put a smile on your face. In the early going, you'll smile at the joyful action sequences as well. Cubic Ninja strips away any direct control of the protagonist and replaces it with a system that requires you to tilt the entire 3DS to get him to move.
Cubic Ninja is a 3DS puzzle platformer from Ubisoft that sports an interesting concept, putting players in control of a ninja cube named CC who's on a mission to save his cube princess. Along the way he acquires certain special powers (like the ability to shrink or throw ninja stars) to aid him in his quest. Unfortunately, Cubic Ninja is one of those frustrating games that is almost really cool, but never quite delivers. The ultimate goal is to use the 3DS's gyroscope technology to get CC from one end of a level to the other. CC moves in whatever direction you tilt the system. It's a fun use of the gyro function, but it doesn't work as tightly as it should, especially given that it's the entire focus of the game. The main problem is that if you want to bring CC forward, you have to tilt the system towards you. This should be fine since Cubic Ninja doesn't use 3D during gameplay, but in order to get him to go as far forward as you need him to you have to tilt the system so that it obscures your view of the screen. There are ways around it if you don't mind being a little uncomfortable as you play, but as this situation comes up quite often, it's a big detractor from the experience.
|Cubic Ninja||$11.99||See it|
|Cubic Ninja - Nintendo 3DS||$23.99||See it|
|Ubisoft 16686 Cubic Ninja 3DS Video Games||$25.74||See it|
|Cubic Ninja [Japan Import]||$52.98||See it|
|Cubic Ninja 3DS||$54.5||See it|
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