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We have collected 4 reviews of the Army Corps of Hell. Experts rate Army Corps of Hell 7.3/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Army Corps of Hell and PS Vita Games.
Minions are a perk even a damned soul can relish. In Army Corps of Hell, you conquer the afterworld by controlling a horde of pint-size killers that happily do your evil bidding. Fountains of gore erupt from the dismembered demons that fall to your wrath, and this unrelenting bloodshed serves as the barbaric draw pushing you from one horrifying encounter to the next. But even unbridled bouts of brutality can grow tiresome after a while. As you stoically march from one arena to the next, viciously exterminating everything that stands before you, repetition drains the enjoyment as quickly as the pools of blood grow around you. There's undeniable satisfaction in the core action in Army Corps of Hell, but these ideas never blossom into something truly engaging. You might think that the King of Hell would be an unopposed monarch in the realm of the perpetually punished. Not so in Army Corps. The Almighty defeated this noble demon, and you must right the wrongs done to you as you slowly rise to prominence once more. Between every stage are story sequences that map your progress. A harsh, guttural language born where fire and brimstone rule the landscape certainly sets a tone of morbidity, but the actual plot is slow to develop and tedious to follow.
When Square Enix announced that they were going to have a game ready in time for the PlayStation Vita's release, we found ourselves playing guessing games in terms of what that game would be. An RPG in the Final Fantasy franchise? Some gimmicky title that would seem more like a demo piece than a gaming experience? Or, hey, what about something with Lara Croft or Agent 47? Alas, it's none of those. It's Army Corps of Hell, a game that takes the micromanagement system of Pikmin and throws it head first into a demonic world seemingly inspired by death metal. And guess what? It's not half bad. The story revolves around the King of Hell, who rules with an iron fist and welcomes all souls that come his way. But one day, he finds himself knocked off his throne. Eager to reclaim it from the foul beast that has knocked him astray, the King of Hell gathers an army of goblins to do his bidding and soon sets out on the path of righteousness... because one does happen to be in hell, surprisingly enough. The King of Hell doesn't really do anything in Army Corps of Hell. Instead, he unleashes his minions on his enemies, having them jump all over them and then having them strike to explode them in a bloody mess.
The road to hell may be paved with good intentions, but if you have your way, it will be paved with the remains of your enemies. So it is in Army Corps of Hell, a hybrid strategy action game and launch title for the Vita. The game combines elements from both genres and places them smack dab in the middle of hell, while adding in a kickass metal soundtrack. As promising as the concept is, Army Corps of Hell falls woefully short in the gameplay department. Too often will you find yourself taking on the same groups of enemies and progressing through levels lacking in any real sense of variety. Army Corps of Hell is an infuriatingly missed opportunity, a great theme that is undercut by average gameplay. The story behind Army Corps of Hell wouldn't be out of place on a DIO album cover. As the King of Hell, you are fighting to claim your rightful place as the leader of the underworld, fighting off legions of demonic enemies and huge bosses while pushing your way forward and asserting your place in hell. The gameplay is a cross between Overlord and Pikmin, giving you command of a group of Goblins who fight for you. They are divided into three different types – Soldiers, Spearmen, and Magi.
When I was in junior high school (centuries ago), I always found the metalhead clique at my school intimidating. Rangy boys with long, oily hair and a collective uniform consisting of boots, black-washed jeans, and black T-shirts imprinted with art from album covers by bands whose names bore gratuitous double consonants and lent themselves to harsh, angular logo designs, the metalheads always hung out together at the side of gym class, discussing their heroes' latest wailing guitar concoctions and glowering at the rest of the world. They sported the shifty desperation unique to 14-year-olds jonesing for a drag on a stolen cigarette. It was all kind of alarming for us clean-cut students whose main ambition for gym class was to avoid notice by the jocks and dropouts while hanging out on the sidelines discussing the latest Zelda strategies with each other (dude, if you just keep going up when you get to that one spot in the mountains, there's a dungeon there!). In hindsight, though, I realize that the metalhead kids were harmless. They never picked on anyone; they never caused trouble outside of skipping class to hang out and listen to noisy music. They were as geeky as the video-game-fixated A-students; the only difference between us was that their obsessions were wrapped up in an affected antisocial style.
|Army Corps of Hell - PlayStation Vita||$13.59||See it|
|Army Corps of Hell - PlayStation Vita||$17.99||See it|
|Army Corps of Hell [Japan Import]||$20.85||See it|
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