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We have collected 6 reviews of the Aliens : Infestation. Experts rate Aliens : Infestation 7.8/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Aliens : Infestation and DS games.
Aliens: Infestation is much like the xenomorph creatures that populate the game's world: fast, unnerving, and utterly ruthless. It is not a game for the faint of heart. This 2D side-scroller harks back to the golden age of 16-bit games like Metroid and Castlevania, in which there was no hand to guide you, no forgiving checkpoint system, and no regenerating health. It's just you and the aliens, locked in battle through tight corridors and unlit rooms where only one can emerge the victor; the other becomes a pile of blood and guts strewn across the bulkhead. It's a game that demands great patience and skill, but rewards you with exciting combat, intelligently designed levels, and a reverent use of the Aliens licence that fills every moment with nail-biting terror. The setting for your terror-filled journey is the Sulaco--the same ship whose fateful journey is chronicled in the film Aliens--as well as some short stints on the alien homeworld of LV-426. You take control of a team of four marines who must investigate disturbances aboard the Sulaco, initially thought to be the work of an enemy faction armed with combat droids. Of course, the droids are just the tip of the iceberg. As you delve deeper into the ship, it soon becomes clear there's something more sinister at work.
I have a confession to make. As someone who suffers from a condition known as "scary bladder", I have never watched an entire Aliens movie. I've seen bits and pieces, but I couldn't sit through a whole movie... horror movies just make me cringe, and the gorier they are, the further away I want to be. So, as a result, I was scared off by the prospect of aliens that not only have acid for blood, but have a tongue with teeth and incubate their young in the guts of people. That kind of thing, along with too much blood, makes me squirm. Which brings me to Aliens: Infestation. It's about as close to a horror game as I can handle. And I'm glad I can, because the simple nostalgia that I've experienced has made me giddy as a schoolgirl. A blatant mash-up of Contra character and Metroid formula, the game has the goal of gathering the right hardware, collect the right keycards to unlock more and more of the environment, and blow the living hell out of those outer-space, impregnating bastards! Roaming around a massive ship and underground bio-lab/military base, players have to find certain people, baddies, and markers to move forward and destroy the aliens before they hit Mars and start doing some real damage.
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This faithful homage to the venerable sci-fi franchise is fun despite its faults. The thought of a xenomorphic beast gestating inside my gut and then turning my innards into ground chuck as it claws its way out has never been an appealing one. Even as a 2D Metroidvania shooter, Aliens: Infestation manages to nail the eerie vibe and unsettling pace of the sci-fi film series it's based on. Wayforward's take on exploratory bug-hunting in the cold depths of space is as authentic as it is challenging. Infestation retreads a medley of themes and creepy settings culled from the movies. You're part of an elite squad of Colonial Marines sent in to investigate and put a damper on the latest xenomorph outbreak. Revisiting the oppressive environments of familiar locations like the U.S.S. Sulaco and Planet LV-426 is a pulse-quickening jaunt that throws you into the fray with the grisly Aliens in their many unpleasant incarnations. There are also well-armed corporate goons bent on harnessing the killer crawlies for their own aims to contend with too. It's nothing groundbreaking for the Aliens franchise, but the development team's skill at faithfully recreating the atmospheric experience on the DS is impressive.
During the twilight days of every console, handheld or otherwise, some of the best games get released only to go by undiscovered. Aliens: Infestation just might be one of those titles. It's releasing just as the 3DS is stepping into the spotlight, and may get unfairly ignored as a licensed game. Don't let this one pass you by, especially if you have been craving a 2D Metroid experience, because this may be the closest you will get for quite some time. Aliens: Infestation puts you behind the guns of an ever-expanding group of marines as they attempt to stifle a xenomorph outbreak. Your mission begins innocently enough: check up on a ship that the fleet has lost communication with and hope that nothing has gone terribly wrong. You discover the aliens fairly quickly, and from there you're fighting for survival while exploring the game's environments. The game is not quite a Metroid clone, but it borrows liberally from that franchise. You will build a map as you explore, find and upgrade weapons, and track down items like a welding gun or flashlight that allow you to explore areas that were previously inaccessible. Infestation lacks the size of Metroid, and certain areas are broken apart as separate levels that cannot be revisited.
Seven months ago I was convinced the DS had seen its last days. With Pokemon and Okamiden in stores, surely all eyes would shift to the Nintendo 3DS, with its major franchises, more powerful graphics and expanded communication abilities. How happy I am to be wrong. Titles like Aliens: Infestation not only represent continued support for the system, but the continued growth of its great software library. If you like Castlevania or Metroid, Infestation is well worth your time, despite a variety of small control and design issues. At its heart, Infestation functions very much like any Metroid game, albeit with more of an emphasis on the action and horror we've seen in the Aliens movie franchise. You play as a squad of Marines who have been sent to investigate and eliminate the hostile Xenomorphs from iconic movie locations such as the Sulaco ship and the planet LV-426. The plot does bring in some familiar franchise themes, including the idea that corporations attempt to exploit the creatures as weapons for war. All in all, however, your goal is to blow up just about everything that moves. The Aliens Have Returned Gameplay operates precisely how you'd expect, with a fairly slow and methodical pacing that ratchets up tension in some very clever ways.
I have a few complaints about Aliens: Infestation, Sega's new portable-version-of-Colonial-Marines-but-not-really action shooter for DS. They're pretty trivial complaints, though. Usually, criticisms in a review are meant as caveats: Things to consider before committing to buy a game. Not this time, though. Infestation is a game that any fan of Metroid, Aliens, or classic action games in general should grab. It's a wonderful verse in the DS's swan song. I have no hesitation in recommending it. No, my complaints are more nit-picky. They're the sort of things I wish I could have brought up during development, because they concern fine details that would turn a great Aliens game into a perfect one. Little elements of pacing, atmosphere, interpreting the source material -- that kind of thing. By and large, I'm smitten with Infestation. It's a great-looking game in the classic 16-bit style (play it on a DSi XL for best effect) crafted by the modern masters of sprite animation, WayForward. It's designed very much in the vein of the Metroid games -- the director is an admitted Metroid fan, and it shows in the best way possible -- only here Samus Aran has been replaced by a team of space marines who venture out individually to solve a mystery and blow things up. Like Metroid, progress is gated by environmental obstructions.
|Aliens Infestation||$9.06||See it|
|Aliens: Infestation (Nintendo DS) (UK IMPORT)||$15.99||See it|
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