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We have collected 4 reviews of the Alan Wake. Experts rate Alan Wake 7.8/10. Reviewsor.com helps you find reviews, best prices, user reviews of the Alan Wake and PC games.
Darkness is a powerful force. Not knowing what lies beyond the safety of the light can be absolutely terrifying to those with an overactive imagination. But fearful fantasy turns deadly in the bucolic town of Bright Falls, Washington, where the whispering shadows hold untold horrors that reach out from the darkness. Alan Wake spins into an intensely atmospheric psychological thriller that bends the barrier between reality and fiction until it snaps, delivering a chilling story-driven experience without leaning too heavily on schlocky gore. With a beautifully updated graphics engine and free pack-in downloadable content that fills in some of the gaps left by the original's cliff-hanger ending, the PC version is worth the long wait. For successful big-city writer Alan Wake, a much-needed vacation to the remote countryside turns nightmarish as he is beset by demonic beasts and haunted by a malevolent paranormal presence that seeks to destroy him. When Wake's wife goes missing from their lakeside cabin retreat, he sets out into the dark woods to find her and winds up a protagonist in his own horror novel--one he doesn't remember ever writing.
Given that Alan Wake first came out on Xbox 360 in May 2010, this late-to-the-party release of the horror thriller on PC might also be called "I Know What You Played Two Summers Ago." A competent, if somewhat cliched psychological spook-fest, it's exactly what you'd expect from Remedy, the creator of Max Payne, if someone had walked into the office with a copy of Silent Hill and said "make that!" When we first meet Alan Wake he's a celebrity New York novelist eager to take a peaceful, hopefully anonymous vacation with his wife in fictional Bright Falls, Washington. Bright Falls is one of those quaintly idyllic towns that you only see in horror films and David Lynch movies—beautiful on the outside, but harboring dark secrets and quirky yokels. If all that sounds familiar, it's for good reason. As Remedy readily admits in its innovative video commentary (a very cool optional feature that provides insight into the making of the game), the writer and designers were inspired by movies and TV shows like The Shining, Twin Peaks, and The Twilight Zone. In fact, every TV set you turn on in-game plays a mini-episode of a show called Night Springs, based on-- you guessed it -- The Twilight Zone.
This review was originally published for the Xbox 360 version of Alan Wake, published by Microsoft in 2010. The PC version uses Steamworks and is being self-published digitally by developer Remedy Entertainment, with the retail release handled by Nordic Games. The port has been well-handled, including 4:3, 16:9 and 16:10 aspect ratios alongside AMD Eyefinity and NVIDIA NVISION2 3D. The mouse and keyboard controls feel stiff and awkward, however - I recommend using a Xbox 360 controller, which the game supports natively.Both 8/10 scoring DLC packs - The Signal and The Writer - are also included, although these take place after the main game. A slightly more expensive Limited Editon also comes with Developer Commentary."It was Tuesday morning, my hands still slightly numb from the cold May air that had jolted me into consciousness on my morning commute to work. I stared at a blank Word document, the black cursor flashing on and off the page. I could feel the pressure mounting. It was only 20 hours until my review for Alan Wake would need to be published, yet my thoughts were all over the place.
It's hard to believe that it's been five years since Alan Wake was first conceived by developer Remedy – but here we are. For the first couple of years, there was very little to go on – just a handful of screenshots, very vague environmental video to show off some early tech demos, and a story summary that sounded very un-gamer-centric. Writers? On holidays? Darkness? Forests? Where was the structure? How would this all come together? Years later, we finally have concrete answers – and now that we've seen a fair bit of the game, its nuances and concepts are finally coming into focus. By the gods, it looks great – that's the first thing you'll notice. But delving deeper into the experience, Alan Wake is going to shake things up for the thriller/horror genre. These are the five biggest surprises – the things that knocked our striped socks off – about Alan Wake. It might seem like a strange point to be impressed with – and it's not the first game to do it, but Alan Wake's structure is very interesting. The demo, for instance, actually begins with a quick video reel in the form of a 'last time on Alan Wake' montage.
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